The PathFinder interface is a function that finds a path
(represented by a List of Vector3Ds) from one location to
another, or from one GameObject to another.
The Physics class is a singleton that represents various
attributes (like gravity) and the functions to manipulate
objects based on those physical attributes.
Player - class com.brackeen.javagamebook.shooter3D.Player.
A Player object.
Player() -
Constructor for class com.brackeen.javagamebook.shooter3D.Player
A PointLight3D is a point light that has an intensity
(between 0 and 1) and optionally a distance falloff value,
which causes the light to diminish with distance.