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END_OF_TRACK_MESSAGE
- Static variable in class com.brackeen.javagamebook.sound.
MidiPlayer
EchoFilter
- class com.brackeen.javagamebook.sound.
EchoFilter
.
The EchoFilter class is a SoundFilter that emulates an echo.
EchoFilter(int, float)
- Constructor for class com.brackeen.javagamebook.sound.
EchoFilter
Creates an EchoFilter with the specified number of delay samples and the specified decay rate.
EventTest
- class
EventTest
.
EventTest(String[], String)
- Constructor for class
EventTest
EvolutionBot
- class com.brackeen.javagamebook.ai.
EvolutionBot
.
EvolutionBot(PolygonGroup, CollisionDetection, EvolutionGenePool, PolygonGroup)
- Constructor for class com.brackeen.javagamebook.ai.
EvolutionBot
EvolutionGenePool
- class com.brackeen.javagamebook.ai.
EvolutionGenePool
.
The EvolutionGenePool class keeps track of a collection of Brains.
EvolutionGenePool(BSPTree)
- Constructor for class com.brackeen.javagamebook.ai.
EvolutionGenePool
endFrame(Graphics2D)
- Method in class com.brackeen.javagamebook.bsp2D.
BSPRenderer
endFrame(Graphics2D)
- Method in class com.brackeen.javagamebook.bsp2D.
SimpleBSPRenderer
endFrame(Graphics2D)
- Method in class com.brackeen.javagamebook.graphics3D.
FastTexturedPolygonRenderer
endFrame(Graphics2D)
- Method in class com.brackeen.javagamebook.graphics3D.
PolygonRenderer
Indicates the end of rendering of a frame.
endFrame(Graphics2D)
- Method in class com.brackeen.javagamebook.graphics3D.
ShadedSurfacePolygonRenderer
equals(BSPLine)
- Method in class com.brackeen.javagamebook.bsp2D.
BSPLine
Returns true if the endpoints of this line match the endpoints of the specified line.
equals(int, int)
- Method in class com.brackeen.javagamebook.graphics3D.
ScanConverter.Scan
Checks if this scan is equal to the specified values.
equals(Object)
- Method in class com.brackeen.javagamebook.math3D.
Vector3D
Checks if this Vector3D is equal to the specified Object.
equals(float, float, float)
- Method in class com.brackeen.javagamebook.math3D.
Vector3D
Checks if this Vector3D is equal to the specified x, y, and z coordinates.
equalsIgnoreOrder(BSPLine)
- Method in class com.brackeen.javagamebook.bsp2D.
BSPLine
Returns true if the endpoints of this line match the endpoints of the specified line, ignoring endpoint order (if the first point of this line is equal to the second point of the specified line, and vice versa, returns true).
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