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Vector3D - class com.brackeen.javagamebook.math3D.Vector3D.
The Vector3D class implements a 3D vector with the floating-point values x, y, and z.
Vector3D() - Constructor for class com.brackeen.javagamebook.math3D.Vector3D
Creates a new Vector3D at (0,0,0).
Vector3D(Vector3D) - Constructor for class com.brackeen.javagamebook.math3D.Vector3D
Creates a new Vector3D with the same values as the specified Vector3D.
Vector3D(float, float, float) - Constructor for class com.brackeen.javagamebook.math3D.Vector3D
Creates a new Vector3D with the specified (x, y, z) values.
ViewWindow - class com.brackeen.javagamebook.math3D.ViewWindow.
The ViewWindow class represents the geometry of a view window for 3D viewing.
ViewWindow(int, int, int, int, float) - Constructor for class com.brackeen.javagamebook.math3D.ViewWindow
Creates a new ViewWindow with the specified bounds on the screen and horizontal view angle.
visitPolygon(BSPPolygon, boolean) - Method in class com.brackeen.javagamebook.bsp2D.BSPRenderer
 
visitPolygon(BSPPolygon, boolean) - Method in interface com.brackeen.javagamebook.bsp2D.BSPTreeTraverseListener
Visits a BSP polygon.
visitPolygon(BSPPolygon, boolean) - Method in class com.brackeen.javagamebook.bsp2D.SimpleBSPRenderer
 

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