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NORMAL
- Static variable in class com.brackeen.javagamebook.input.
GameAction
Normal behavior.
NORMAL_STATE_CHASE
- Static variable in class com.brackeen.javagamebook.ai.
AIBot
NORMAL_STATE_IDLE
- Static variable in class com.brackeen.javagamebook.ai.
AIBot
NORMAL_STATE_PATROL
- Static variable in class com.brackeen.javagamebook.ai.
AIBot
NO_DISTANCE_FALLOFF
- Static variable in class com.brackeen.javagamebook.math3D.
PointLight3D
NUM_SHADE_LEVELS
- Static variable in class com.brackeen.javagamebook.graphics3D.texture.
ShadedTexture
NullRepaintManager
- class com.brackeen.javagamebook.graphics.
NullRepaintManager
.
The NullRepaintManager is a RepaintManager that doesn't do any repainting.
NullRepaintManager()
- Constructor for class com.brackeen.javagamebook.graphics.
NullRepaintManager
nextPolygon()
- Method in class com.brackeen.javagamebook.math3D.
PolygonGroup
Gets the next polygon in the current iteration.
nextPolygonTransformed(Polygon3D)
- Method in class com.brackeen.javagamebook.math3D.
PolygonGroup
Gets the next polygon in the current iteration, applying the MovingTransform3Ds to it, and storing it in 'cache'.
normalize()
- Method in class com.brackeen.javagamebook.bsp2D.
BSPLine
Normalizes the normal of this line (make the normal's length 1).
normalize()
- Method in class com.brackeen.javagamebook.math3D.
Vector3D
Converts this Vector3D to a unit vector, or in other words, a vector of length 1.
notifyCeilingCollision()
- Method in class com.brackeen.javagamebook.ai.
Projectile
notifyCeilingCollision(GameObject)
- Method in interface com.brackeen.javagamebook.scripting.
GameObjectEventListener
Notifies this GameObject that when it moved, it collided with a ceiling.
notifyCeilingCollision(GameObject)
- Method in class com.brackeen.javagamebook.scripting.
GameObjectEventMulticaster
Notifies this GameObject that when it moved, it collided with a ceiling.
notifyCeilingCollision(GameObject)
- Method in class com.brackeen.javagamebook.scripting.
ScriptManager.ScriptedListener
notifyDead(Brain, long)
- Method in class com.brackeen.javagamebook.ai.
EvolutionGenePool
Notify that a creature with the specified brain has been destroyed.
notifyEndOfPath()
- Method in class com.brackeen.javagamebook.ai.
AIBot
notifyEndOfPath()
- Method in class com.brackeen.javagamebook.path.
PathBot
notifyFloorCollision()
- Method in class com.brackeen.javagamebook.ai.
Projectile
notifyFloorCollision(GameObject)
- Method in interface com.brackeen.javagamebook.scripting.
GameObjectEventListener
Notifies this GameObject that when it moved, it collided with a floor.
notifyFloorCollision(GameObject)
- Method in class com.brackeen.javagamebook.scripting.
GameObjectEventMulticaster
Notifies this GameObject that when it moved, it collided with a floor.
notifyFloorCollision(GameObject)
- Method in class com.brackeen.javagamebook.scripting.
ScriptManager.ScriptedListener
notifyFloorCollision()
- Method in class com.brackeen.javagamebook.shooter3D.
JumpingGameObject
notifyHitPlayer(long)
- Method in class com.brackeen.javagamebook.ai.
AIBot
notifyHitPlayer(long)
- Method in class com.brackeen.javagamebook.ai.
EvolutionBot
notifyObjectCollision(GameObject)
- Method in class com.brackeen.javagamebook.ai.
Projectile
notifyObjectCollision(GameObject)
- Method in class com.brackeen.javagamebook.path.
PathBot
notifyObjectCollision(GameObject, GameObject)
- Method in interface com.brackeen.javagamebook.scripting.
GameObjectEventListener
Notifies this GameObject that when it moved, it collided with the specified, other object.
notifyObjectCollision(GameObject, GameObject)
- Method in class com.brackeen.javagamebook.scripting.
GameObjectEventMulticaster
Notifies this GameObject that when it moved, it collided with the specified object.
notifyObjectCollision(GameObject, GameObject)
- Method in class com.brackeen.javagamebook.scripting.
ScriptManager.ScriptedListener
notifyObjectRelease(GameObject, GameObject)
- Method in interface com.brackeen.javagamebook.scripting.
GameObjectEventListener
Notifies this GameObject that it is no longer touching the specified object.
notifyObjectRelease(GameObject, GameObject)
- Method in class com.brackeen.javagamebook.scripting.
GameObjectEventMulticaster
notifyObjectRelease(GameObject, GameObject)
- Method in class com.brackeen.javagamebook.scripting.
ScriptManager.ScriptedListener
notifyObjectTouch(GameObject, GameObject)
- Method in interface com.brackeen.javagamebook.scripting.
GameObjectEventListener
Notifies this GameObject that it is touching the specified object.
notifyObjectTouch(GameObject, GameObject)
- Method in class com.brackeen.javagamebook.scripting.
GameObjectEventMulticaster
notifyObjectTouch(GameObject, GameObject)
- Method in class com.brackeen.javagamebook.scripting.
ScriptManager.ScriptedListener
notifyVisible(GameObject, boolean)
- Method in interface com.brackeen.javagamebook.scripting.
GameObjectEventListener
Notifies this GameObject whether it was visible or not on the last update.
notifyVisible(GameObject, boolean)
- Method in class com.brackeen.javagamebook.scripting.
GameObjectEventMulticaster
Notifies this GameObject whether it was visible or not on the last update.
notifyVisible(GameObject, boolean)
- Method in class com.brackeen.javagamebook.scripting.
ScriptManager.ScriptedListener
notifyVisible(boolean)
- Method in class com.brackeen.javagamebook.shooter3D.
Bot
notifyWallCollision()
- Method in class com.brackeen.javagamebook.ai.
AIBot
notifyWallCollision()
- Method in class com.brackeen.javagamebook.ai.
Projectile
notifyWallCollision()
- Method in class com.brackeen.javagamebook.path.
PathBot
notifyWallCollision(GameObject)
- Method in interface com.brackeen.javagamebook.scripting.
GameObjectEventListener
Notifies this GameObject that when it moved, it collided with a wall.
notifyWallCollision(GameObject)
- Method in class com.brackeen.javagamebook.scripting.
GameObjectEventMulticaster
Notifies this GameObject that when it moved, it collided with a wall.
notifyWallCollision(GameObject)
- Method in class com.brackeen.javagamebook.scripting.
ScriptManager.ScriptedListener
nx
- Variable in class com.brackeen.javagamebook.bsp2D.
BSPLine
X coordinate of the line normal.
ny
- Variable in class com.brackeen.javagamebook.bsp2D.
BSPLine
Y coordinate of the line normal.
Overview
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