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N

NORMAL - Static variable in class com.brackeen.javagamebook.input.GameAction
Normal behavior.
NORMAL_STATE_CHASE - Static variable in class com.brackeen.javagamebook.ai.AIBot
 
NORMAL_STATE_IDLE - Static variable in class com.brackeen.javagamebook.ai.AIBot
 
NORMAL_STATE_PATROL - Static variable in class com.brackeen.javagamebook.ai.AIBot
 
NO_DISTANCE_FALLOFF - Static variable in class com.brackeen.javagamebook.math3D.PointLight3D
 
NUM_SHADE_LEVELS - Static variable in class com.brackeen.javagamebook.graphics3D.texture.ShadedTexture
 
NullRepaintManager - class com.brackeen.javagamebook.graphics.NullRepaintManager.
The NullRepaintManager is a RepaintManager that doesn't do any repainting.
NullRepaintManager() - Constructor for class com.brackeen.javagamebook.graphics.NullRepaintManager
 
nextPolygon() - Method in class com.brackeen.javagamebook.math3D.PolygonGroup
Gets the next polygon in the current iteration.
nextPolygonTransformed(Polygon3D) - Method in class com.brackeen.javagamebook.math3D.PolygonGroup
Gets the next polygon in the current iteration, applying the MovingTransform3Ds to it, and storing it in 'cache'.
normalize() - Method in class com.brackeen.javagamebook.bsp2D.BSPLine
Normalizes the normal of this line (make the normal's length 1).
normalize() - Method in class com.brackeen.javagamebook.math3D.Vector3D
Converts this Vector3D to a unit vector, or in other words, a vector of length 1.
notifyCeilingCollision() - Method in class com.brackeen.javagamebook.ai.Projectile
 
notifyCeilingCollision(GameObject) - Method in interface com.brackeen.javagamebook.scripting.GameObjectEventListener
Notifies this GameObject that when it moved, it collided with a ceiling.
notifyCeilingCollision(GameObject) - Method in class com.brackeen.javagamebook.scripting.GameObjectEventMulticaster
Notifies this GameObject that when it moved, it collided with a ceiling.
notifyCeilingCollision(GameObject) - Method in class com.brackeen.javagamebook.scripting.ScriptManager.ScriptedListener
 
notifyDead(Brain, long) - Method in class com.brackeen.javagamebook.ai.EvolutionGenePool
Notify that a creature with the specified brain has been destroyed.
notifyEndOfPath() - Method in class com.brackeen.javagamebook.ai.AIBot
 
notifyEndOfPath() - Method in class com.brackeen.javagamebook.path.PathBot
 
notifyFloorCollision() - Method in class com.brackeen.javagamebook.ai.Projectile
 
notifyFloorCollision(GameObject) - Method in interface com.brackeen.javagamebook.scripting.GameObjectEventListener
Notifies this GameObject that when it moved, it collided with a floor.
notifyFloorCollision(GameObject) - Method in class com.brackeen.javagamebook.scripting.GameObjectEventMulticaster
Notifies this GameObject that when it moved, it collided with a floor.
notifyFloorCollision(GameObject) - Method in class com.brackeen.javagamebook.scripting.ScriptManager.ScriptedListener
 
notifyFloorCollision() - Method in class com.brackeen.javagamebook.shooter3D.JumpingGameObject
 
notifyHitPlayer(long) - Method in class com.brackeen.javagamebook.ai.AIBot
 
notifyHitPlayer(long) - Method in class com.brackeen.javagamebook.ai.EvolutionBot
 
notifyObjectCollision(GameObject) - Method in class com.brackeen.javagamebook.ai.Projectile
 
notifyObjectCollision(GameObject) - Method in class com.brackeen.javagamebook.path.PathBot
 
notifyObjectCollision(GameObject, GameObject) - Method in interface com.brackeen.javagamebook.scripting.GameObjectEventListener
Notifies this GameObject that when it moved, it collided with the specified, other object.
notifyObjectCollision(GameObject, GameObject) - Method in class com.brackeen.javagamebook.scripting.GameObjectEventMulticaster
Notifies this GameObject that when it moved, it collided with the specified object.
notifyObjectCollision(GameObject, GameObject) - Method in class com.brackeen.javagamebook.scripting.ScriptManager.ScriptedListener
 
notifyObjectRelease(GameObject, GameObject) - Method in interface com.brackeen.javagamebook.scripting.GameObjectEventListener
Notifies this GameObject that it is no longer touching the specified object.
notifyObjectRelease(GameObject, GameObject) - Method in class com.brackeen.javagamebook.scripting.GameObjectEventMulticaster
 
notifyObjectRelease(GameObject, GameObject) - Method in class com.brackeen.javagamebook.scripting.ScriptManager.ScriptedListener
 
notifyObjectTouch(GameObject, GameObject) - Method in interface com.brackeen.javagamebook.scripting.GameObjectEventListener
Notifies this GameObject that it is touching the specified object.
notifyObjectTouch(GameObject, GameObject) - Method in class com.brackeen.javagamebook.scripting.GameObjectEventMulticaster
 
notifyObjectTouch(GameObject, GameObject) - Method in class com.brackeen.javagamebook.scripting.ScriptManager.ScriptedListener
 
notifyVisible(GameObject, boolean) - Method in interface com.brackeen.javagamebook.scripting.GameObjectEventListener
Notifies this GameObject whether it was visible or not on the last update.
notifyVisible(GameObject, boolean) - Method in class com.brackeen.javagamebook.scripting.GameObjectEventMulticaster
Notifies this GameObject whether it was visible or not on the last update.
notifyVisible(GameObject, boolean) - Method in class com.brackeen.javagamebook.scripting.ScriptManager.ScriptedListener
 
notifyVisible(boolean) - Method in class com.brackeen.javagamebook.shooter3D.Bot
 
notifyWallCollision() - Method in class com.brackeen.javagamebook.ai.AIBot
 
notifyWallCollision() - Method in class com.brackeen.javagamebook.ai.Projectile
 
notifyWallCollision() - Method in class com.brackeen.javagamebook.path.PathBot
 
notifyWallCollision(GameObject) - Method in interface com.brackeen.javagamebook.scripting.GameObjectEventListener
Notifies this GameObject that when it moved, it collided with a wall.
notifyWallCollision(GameObject) - Method in class com.brackeen.javagamebook.scripting.GameObjectEventMulticaster
Notifies this GameObject that when it moved, it collided with a wall.
notifyWallCollision(GameObject) - Method in class com.brackeen.javagamebook.scripting.ScriptManager.ScriptedListener
 
nx - Variable in class com.brackeen.javagamebook.bsp2D.BSPLine
X coordinate of the line normal.
ny - Variable in class com.brackeen.javagamebook.bsp2D.BSPLine
Y coordinate of the line normal.

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