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| Classes in com.brackeen.javagamebook.game used by com.brackeen.javagamebook.ai | |
| CollisionDetection
The CollisionDetection class handles collision detection between the GameObjects, and between GameObjects and a BSP tree. |
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| GameObject
A GameObject class is a base class for any type of object in a game that is represented by a PolygonGroup. |
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| Classes in com.brackeen.javagamebook.game used by com.brackeen.javagamebook.ai.pattern | |
| GameObject
A GameObject class is a base class for any type of object in a game that is represented by a PolygonGroup. |
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| Classes in com.brackeen.javagamebook.game used by com.brackeen.javagamebook.bsp2D | |
| GameObjectManager
The GameObjectManager interface provides methods to keep track of and draw GameObjects. |
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| GameObjectRenderer
The GameObjectRenderer interface provides a method for drawing a GameObject. |
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| Classes in com.brackeen.javagamebook.game used by com.brackeen.javagamebook.game | |
| CollisionDetection
The CollisionDetection class handles collision detection between the GameObjects, and between GameObjects and a BSP tree. |
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| GameObject
A GameObject class is a base class for any type of object in a game that is represented by a PolygonGroup. |
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| GameObjectManager
The GameObjectManager interface provides methods to keep track of and draw GameObjects. |
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| GameObjectRenderer
The GameObjectRenderer interface provides a method for drawing a GameObject. |
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| Physics
The Physics class is a singleton that represents various attributes (like gravity) and the functions to manipulate objects based on those physical attributes. |
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| Classes in com.brackeen.javagamebook.game used by com.brackeen.javagamebook.graphics3D | |
| GameObject
A GameObject class is a base class for any type of object in a game that is represented by a PolygonGroup. |
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| GameObjectRenderer
The GameObjectRenderer interface provides a method for drawing a GameObject. |
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| Classes in com.brackeen.javagamebook.game used by com.brackeen.javagamebook.path | |
| GameObject
A GameObject class is a base class for any type of object in a game that is represented by a PolygonGroup. |
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| Classes in com.brackeen.javagamebook.game used by com.brackeen.javagamebook.scripting | |
| GameObject
A GameObject class is a base class for any type of object in a game that is represented by a PolygonGroup. |
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| GameObjectManager
The GameObjectManager interface provides methods to keep track of and draw GameObjects. |
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| Classes in com.brackeen.javagamebook.game used by com.brackeen.javagamebook.shooter3D | |
| GameObject
A GameObject class is a base class for any type of object in a game that is represented by a PolygonGroup. |
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