|
|||||||||||
PREV NEXT | FRAMES NO FRAMES |
Classes in com.brackeen.javagamebook.game used by com.brackeen.javagamebook.ai | |
CollisionDetection
The CollisionDetection class handles collision detection between the GameObjects, and between GameObjects and a BSP tree. |
|
GameObject
A GameObject class is a base class for any type of object in a game that is represented by a PolygonGroup. |
Classes in com.brackeen.javagamebook.game used by com.brackeen.javagamebook.ai.pattern | |
GameObject
A GameObject class is a base class for any type of object in a game that is represented by a PolygonGroup. |
Classes in com.brackeen.javagamebook.game used by com.brackeen.javagamebook.bsp2D | |
GameObjectManager
The GameObjectManager interface provides methods to keep track of and draw GameObjects. |
|
GameObjectRenderer
The GameObjectRenderer interface provides a method for drawing a GameObject. |
Classes in com.brackeen.javagamebook.game used by com.brackeen.javagamebook.game | |
CollisionDetection
The CollisionDetection class handles collision detection between the GameObjects, and between GameObjects and a BSP tree. |
|
GameObject
A GameObject class is a base class for any type of object in a game that is represented by a PolygonGroup. |
|
GameObjectManager
The GameObjectManager interface provides methods to keep track of and draw GameObjects. |
|
GameObjectRenderer
The GameObjectRenderer interface provides a method for drawing a GameObject. |
|
Physics
The Physics class is a singleton that represents various attributes (like gravity) and the functions to manipulate objects based on those physical attributes. |
Classes in com.brackeen.javagamebook.game used by com.brackeen.javagamebook.graphics3D | |
GameObject
A GameObject class is a base class for any type of object in a game that is represented by a PolygonGroup. |
|
GameObjectRenderer
The GameObjectRenderer interface provides a method for drawing a GameObject. |
Classes in com.brackeen.javagamebook.game used by com.brackeen.javagamebook.path | |
GameObject
A GameObject class is a base class for any type of object in a game that is represented by a PolygonGroup. |
Classes in com.brackeen.javagamebook.game used by com.brackeen.javagamebook.scripting | |
GameObject
A GameObject class is a base class for any type of object in a game that is represented by a PolygonGroup. |
|
GameObjectManager
The GameObjectManager interface provides methods to keep track of and draw GameObjects. |
Classes in com.brackeen.javagamebook.game used by com.brackeen.javagamebook.shooter3D | |
GameObject
A GameObject class is a base class for any type of object in a game that is represented by a PolygonGroup. |
|
|||||||||||
PREV NEXT | FRAMES NO FRAMES |