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| Packages that use CollisionDetection | |
| com.brackeen.javagamebook.ai | |
| com.brackeen.javagamebook.game | |
| Uses of CollisionDetection in com.brackeen.javagamebook.ai |
| Constructors in com.brackeen.javagamebook.ai with parameters of type CollisionDetection | |
EvolutionBot(PolygonGroup polygonGroup,
CollisionDetection collisionDetection,
EvolutionGenePool genePool,
PolygonGroup blastModel)
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AIBot(PolygonGroup polygonGroup,
CollisionDetection collisionDetection,
Brain brain,
PolygonGroup blastModel)
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| Uses of CollisionDetection in com.brackeen.javagamebook.game |
| Subclasses of CollisionDetection in com.brackeen.javagamebook.game | |
class |
CollisionDetectionWithSliding
The CollisionDetectionWithSliding class handles collision detection between the GameObjects, and between GameObjects and a BSP tree. |
| Constructors in com.brackeen.javagamebook.game with parameters of type CollisionDetection | |
GridGameObjectManager(java.awt.Rectangle mapBounds,
CollisionDetection collisionDetection)
Creates a new GridGameObjectManager with the specified map bounds and collision detection handler. |
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