Uses of Interface
com.brackeen.javagamebook.game.GameObjectRenderer

Packages that use GameObjectRenderer
com.brackeen.javagamebook.bsp2D   
com.brackeen.javagamebook.game   
com.brackeen.javagamebook.graphics3D   
 

Uses of GameObjectRenderer in com.brackeen.javagamebook.bsp2D
 

Classes in com.brackeen.javagamebook.bsp2D that implement GameObjectRenderer
 class BSPRenderer
          The BSPRenderer class is a renderer capable of drawing polygons in a BSP tree and any polygon objects in the scene.
 

Uses of GameObjectRenderer in com.brackeen.javagamebook.game
 

Methods in com.brackeen.javagamebook.game with parameters of type GameObjectRenderer
 void SimpleGameObjectManager.draw(java.awt.Graphics2D g, GameObjectRenderer r)
          Draws all visible objects and marks all objects as not visible.
 void GridGameObjectManager.draw(java.awt.Graphics2D g, GameObjectRenderer r)
          Draws all visible objects and marks all objects as not visible.
 void GameObjectManager.draw(java.awt.Graphics2D g, GameObjectRenderer r)
          Draws all visible objects.
 

Uses of GameObjectRenderer in com.brackeen.javagamebook.graphics3D
 

Classes in com.brackeen.javagamebook.graphics3D that implement GameObjectRenderer
 class ZBufferedRenderer
          The ZBufferedRenderer is a PolygonRenderer that renders polygons with a Z-Buffer to ensure correct rendering (closer objects appear in front of farther away objects).