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Packages that use PathFinder | |
com.brackeen.javagamebook.ai | |
com.brackeen.javagamebook.ai.pattern | |
com.brackeen.javagamebook.path |
Uses of PathFinder in com.brackeen.javagamebook.ai |
Fields in com.brackeen.javagamebook.ai declared as PathFinder | |
PathFinder |
Brain.attackPathFinder
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PathFinder |
Brain.dodgePathFinder
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PathFinder |
Brain.aimPathFinder
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PathFinder |
Brain.idlePathFinder
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PathFinder |
Brain.chasePathFinder
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PathFinder |
Brain.runAwayPathFinder
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Methods in com.brackeen.javagamebook.ai with parameters of type PathFinder | |
void |
AIBot.setPathFinder(PathFinder pathFinder)
Sets the PathFinder class to use to follow the path. |
Uses of PathFinder in com.brackeen.javagamebook.ai.pattern |
Classes in com.brackeen.javagamebook.ai.pattern that implement PathFinder | |
class |
AimPattern
Direct aim at the player, with a random offset. |
class |
AIPattern
Simple abstract PathFinder that implements the find(Vector3D, Vector3D) method to return null. |
class |
AttackPatternRush
Simple "attack" pattern to rush the player - get within a certain distance of the player and stop. |
class |
AttackPatternStrafe
An "attack" pattern to strafe around the player in a circle with the specified radius from the player. |
class |
DodgePatternRandom
An "dodge" pattern that puts the bot in a random location in a half-circle around the player. |
class |
DodgePatternZigZag
An "dodge" pattern that makes the bot zig perpindicular to the player, the zag back to the starting location. |
class |
RunAwayPattern
Direct aim at the player. |
Uses of PathFinder in com.brackeen.javagamebook.path |
Classes in com.brackeen.javagamebook.path that implement PathFinder | |
class |
AStarSearchWithBSP
The AStarSearchWithBSP class is a PathFinder that finds a path in a BSP tree using an A* search algorithm. |
Methods in com.brackeen.javagamebook.path with parameters of type PathFinder | |
void |
PathBot.setPathFinder(PathFinder pathFinder)
Sets the PathFinder class to use to follow the path. |
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