Introduction, 2D Graphics
Aug. 25: Read Chapter 1, Appendix A, and the first two documents listed
in the C++
Resouces Section, below.
View of the Rendering Pipeline.
Complete Question Set 1, due Aug. 31.
The following how-to
screencasts will help you get up-to-speed with our development
environment, if you're rusty on Eclipse:
Use the Hw2d project in the Eclipse workspace for this project.
Lab 1 --- Hello World 2D Program Analysis,
due Sept. 2.
Sept. 1: Hello World 2D Project, due Sept. 9.
of working HW2d program.