com.brackeen.javagamebook.graphics3D
Class ZBufferedRenderer.ShadedTextureZRenderer

java.lang.Object
  extended bycom.brackeen.javagamebook.graphics3D.FastTexturedPolygonRenderer.ScanRenderer
      extended bycom.brackeen.javagamebook.graphics3D.ZBufferedRenderer.ShadedTextureZRenderer
Enclosing class:
ZBufferedRenderer

public class ZBufferedRenderer.ShadedTextureZRenderer
extends FastTexturedPolygonRenderer.ScanRenderer


Constructor Summary
ZBufferedRenderer.ShadedTextureZRenderer()
           
 
Method Summary
 void render(int offset, int left, int right)
           
 
Methods inherited from class com.brackeen.javagamebook.graphics3D.FastTexturedPolygonRenderer.ScanRenderer
setTexture
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

ZBufferedRenderer.ShadedTextureZRenderer

public ZBufferedRenderer.ShadedTextureZRenderer()
Method Detail

render

public void render(int offset,
                   int left,
                   int right)
Specified by:
render in class FastTexturedPolygonRenderer.ScanRenderer