com.brackeen.javagamebook.graphics3D
Class ZBufferedRenderer.ShadedSurfaceZRenderer

java.lang.Object
  extended bycom.brackeen.javagamebook.graphics3D.FastTexturedPolygonRenderer.ScanRenderer
      extended bycom.brackeen.javagamebook.graphics3D.ZBufferedRenderer.ShadedSurfaceZRenderer
Enclosing class:
ZBufferedRenderer

public class ZBufferedRenderer.ShadedSurfaceZRenderer
extends FastTexturedPolygonRenderer.ScanRenderer


Constructor Summary
ZBufferedRenderer.ShadedSurfaceZRenderer()
           
 
Method Summary
 int checkBounds(int vScaled, int bounds)
           
 void render(int offset, int left, int right)
           
 
Methods inherited from class com.brackeen.javagamebook.graphics3D.FastTexturedPolygonRenderer.ScanRenderer
setTexture
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

ZBufferedRenderer.ShadedSurfaceZRenderer

public ZBufferedRenderer.ShadedSurfaceZRenderer()
Method Detail

checkBounds

public int checkBounds(int vScaled,
                       int bounds)

render

public void render(int offset,
                   int left,
                   int right)
Specified by:
render in class FastTexturedPolygonRenderer.ScanRenderer