Uses of Class
com.brackeen.javagamebook.ai.pattern.AIPattern

Packages that use AIPattern
com.brackeen.javagamebook.ai.pattern   
 

Uses of AIPattern in com.brackeen.javagamebook.ai.pattern
 

Subclasses of AIPattern in com.brackeen.javagamebook.ai.pattern
 class AimPattern
          Direct aim at the player, with a random offset.
 class AttackPatternRush
          Simple "attack" pattern to rush the player - get within a certain distance of the player and stop.
 class AttackPatternStrafe
          An "attack" pattern to strafe around the player in a circle with the specified radius from the player.
 class DodgePatternRandom
          An "dodge" pattern that puts the bot in a random location in a half-circle around the player.
 class DodgePatternZigZag
          An "dodge" pattern that makes the bot zig perpindicular to the player, the zag back to the starting location.
 class RunAwayPattern
          Direct aim at the player.