Uses of Package
com.brackeen.javagamebook.graphics3D

Packages that use com.brackeen.javagamebook.graphics3D
com.brackeen.javagamebook.bsp2D   
com.brackeen.javagamebook.graphics3D   
com.brackeen.javagamebook.shooter3D   
com.brackeen.javagamebook.test   
 

Classes in com.brackeen.javagamebook.graphics3D used by com.brackeen.javagamebook.bsp2D
FastTexturedPolygonRenderer
          The FastTexturedPolygonRenderer is a PolygonRenderer that efficiently renders Textures.
PolygonRenderer
          The PolygonRenderer class is an abstract class that transforms and draws polygons onto the screen.
ShadedSurfacePolygonRenderer
          The ShadedSurfacePolygonRenderer is a PolygonRenderer that renders polygons with ShadedSurfaces.
ZBufferedRenderer
          The ZBufferedRenderer is a PolygonRenderer that renders polygons with a Z-Buffer to ensure correct rendering (closer objects appear in front of farther away objects).
 

Classes in com.brackeen.javagamebook.graphics3D used by com.brackeen.javagamebook.graphics3D
FastTexturedPolygonRenderer
          The FastTexturedPolygonRenderer is a PolygonRenderer that efficiently renders Textures.
FastTexturedPolygonRenderer.ScanRenderer
          The ScanRenderer class is an abstract inner class of FastTexturedPolygonRenderer that provides an interface for rendering a horizontal scan line.
PolygonRenderer
          The PolygonRenderer class is an abstract class that transforms and draws polygons onto the screen.
ScanConverter
          The ScanConverter class converts a projected polygon into a series of horizontal scans for drawing.
ScanConverter.Scan
          A horizontal scan line.
ShadedSurfacePolygonRenderer
          The ShadedSurfacePolygonRenderer is a PolygonRenderer that renders polygons with ShadedSurfaces.
 

Classes in com.brackeen.javagamebook.graphics3D used by com.brackeen.javagamebook.shooter3D
Overlay
          An overlay drawn over a game scene.
 

Classes in com.brackeen.javagamebook.graphics3D used by com.brackeen.javagamebook.test
Overlay
          An overlay drawn over a game scene.