Uses of Class
com.brackeen.javagamebook.graphics3D.PolygonRenderer

Packages that use PolygonRenderer
com.brackeen.javagamebook.bsp2D   
com.brackeen.javagamebook.graphics3D   
 

Uses of PolygonRenderer in com.brackeen.javagamebook.bsp2D
 

Subclasses of PolygonRenderer in com.brackeen.javagamebook.bsp2D
 class BSPRenderer
          The BSPRenderer class is a renderer capable of drawing polygons in a BSP tree and any polygon objects in the scene.
 class SimpleBSPRenderer
          The SimpleBSPRenderer class is a renderer capable of drawing polygons in a BSP tree and any polygon objects in the scene.
 

Uses of PolygonRenderer in com.brackeen.javagamebook.graphics3D
 

Subclasses of PolygonRenderer in com.brackeen.javagamebook.graphics3D
 class FastTexturedPolygonRenderer
          The FastTexturedPolygonRenderer is a PolygonRenderer that efficiently renders Textures.
 class ShadedSurfacePolygonRenderer
          The ShadedSurfacePolygonRenderer is a PolygonRenderer that renders polygons with ShadedSurfaces.
 class ShadedTexturedPolygonRenderer
          The ShadedTexturedPolygonRenderer class is a PolygonRenderer that renders ShadedTextured dynamically with one light source.
 class SimpleTexturedPolygonRenderer
          The SimpleTexturedPolygonRenderer class demonstrates the fundamentals of perspective-correct texture mapping.
 class SolidPolygonRenderer
          The SolidPolygonRenderer class transforms and draws solid-colored polygons onto the screen.
 class ZBufferedRenderer
          The ZBufferedRenderer is a PolygonRenderer that renders polygons with a Z-Buffer to ensure correct rendering (closer objects appear in front of farther away objects).