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Packages that use PolygonRenderer | |
com.brackeen.javagamebook.bsp2D | |
com.brackeen.javagamebook.graphics3D |
Uses of PolygonRenderer in com.brackeen.javagamebook.bsp2D |
Subclasses of PolygonRenderer in com.brackeen.javagamebook.bsp2D | |
class |
BSPRenderer
The BSPRenderer class is a renderer capable of drawing polygons in a BSP tree and any polygon objects in the scene. |
class |
SimpleBSPRenderer
The SimpleBSPRenderer class is a renderer capable of drawing polygons in a BSP tree and any polygon objects in the scene. |
Uses of PolygonRenderer in com.brackeen.javagamebook.graphics3D |
Subclasses of PolygonRenderer in com.brackeen.javagamebook.graphics3D | |
class |
FastTexturedPolygonRenderer
The FastTexturedPolygonRenderer is a PolygonRenderer that efficiently renders Textures. |
class |
ShadedSurfacePolygonRenderer
The ShadedSurfacePolygonRenderer is a PolygonRenderer that renders polygons with ShadedSurfaces. |
class |
ShadedTexturedPolygonRenderer
The ShadedTexturedPolygonRenderer class is a PolygonRenderer that renders ShadedTextured dynamically with one light source. |
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SimpleTexturedPolygonRenderer
The SimpleTexturedPolygonRenderer class demonstrates the fundamentals of perspective-correct texture mapping. |
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SolidPolygonRenderer
The SolidPolygonRenderer class transforms and draws solid-colored polygons onto the screen. |
class |
ZBufferedRenderer
The ZBufferedRenderer is a PolygonRenderer that renders polygons with a Z-Buffer to ensure correct rendering (closer objects appear in front of farther away objects). |
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