com.brackeen.javagamebook.graphics3D
Class FastTexturedPolygonRenderer.ShadedSurfaceRenderer

java.lang.Object
  extended bycom.brackeen.javagamebook.graphics3D.FastTexturedPolygonRenderer.ScanRenderer
      extended bycom.brackeen.javagamebook.graphics3D.FastTexturedPolygonRenderer.ShadedSurfaceRenderer
Enclosing class:
FastTexturedPolygonRenderer

public class FastTexturedPolygonRenderer.ShadedSurfaceRenderer
extends FastTexturedPolygonRenderer.ScanRenderer


Constructor Summary
FastTexturedPolygonRenderer.ShadedSurfaceRenderer()
           
 
Method Summary
 int checkBounds(int vScaled, int bounds)
           
 void render(int offset, int left, int right)
           
 
Methods inherited from class com.brackeen.javagamebook.graphics3D.FastTexturedPolygonRenderer.ScanRenderer
setTexture
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

FastTexturedPolygonRenderer.ShadedSurfaceRenderer

public FastTexturedPolygonRenderer.ShadedSurfaceRenderer()
Method Detail

checkBounds

public int checkBounds(int vScaled,
                       int bounds)

render

public void render(int offset,
                   int left,
                   int right)
Specified by:
render in class FastTexturedPolygonRenderer.ScanRenderer