|
Interface Summary |
| CGL |
Provides access to the MacOSX-specific OpenGL vendor extensions. |
| ComponentEvents |
Factors out the listener manipulation for the events supported by
all of the GLDrawable implementations. |
| GL |
The basic interface to OpenGL, providing access to core
functionality up through the OpenGL 1.4 specification as well as
all vendor extensions. |
| GLCapabilitiesChooser |
Provides a mechanism by which applications can customize the
window type selection for a given GLCapabilities. |
| GLDrawable |
Abstracts common functionality among the OpenGL components GLCanvas and GLJPanel. |
| GLEventListener |
Declares events which client code can use to manage OpenGL
rendering into a GLDrawable. |
| GLPbuffer |
Offscreen rendering support via pbuffers. |
| GLU |
Provides access to the OpenGL utility library routines. |
| GLUtesselator |
The GLUtesselator object is used to hold the data, such as the
vertices, edges and callback objects, to describe and tessellate complex
polygons. |
| GLUtesselatorCallback |
GLUtesselatorCallback interface provides methods that the user will
override to define the callbacks for a tessellation object. |
| GLX |
Provides access to the X11-specific OpenGL vendor extensions. |
| WGL |
Provides access to the Windows-specific OpenGL vendor extensions. |
|
Class Summary |
| Animator |
An Animator can be attached to a GLDrawable to drive its
display() method in a loop. |
| DebugGL |
Composable pipline which wraps an underlying GL implementation,
providing error checking after each OpenGL method call. |
| DefaultGLCapabilitiesChooser |
The default implementation of the GLCapabilitiesChooser interface, which provides consistent visual
selection behavior across platforms. |
| GLCanvas |
A heavyweight AWT component which provides OpenGL rendering
support. |
| GLCapabilities |
Specifies a set of OpenGL capabilities that a rendering context
must support, such as color depth and whether stereo is enabled. |
| GLDrawableFactory |
Provides a virtual machine- and operating system-independent
mechanism for creating GLCanvas and GLJPanel objects. |
| GLJPanel |
A lightweight Swing component which provides OpenGL rendering
support. |
| GLUnurbs |
Wrapper for a GLU NURBS object. |
| GLUquadric |
Wrapper for a GLU quadric object. |
| GLUtesselatorCallbackAdapter |
The GLUtesselatorCallbackAdapter provides a default implementation of
GLUtesselatorCallback
with empty callback methods. |
| TraceGL |
Composable pipline which wraps an underlying GL implementation,
providing tracing information to a user-specified PrintStream
before after each OpenGL method call. |
| Version |
The version and build number of this implementation. |