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SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
Provides access to the Windows-specific OpenGL vendor extensions.
See GL
for more information.
Method Summary | |
ByteBuffer |
wglAllocateMemoryNV(int size,
float readfreq,
float writefreq,
float priority)
Interface to C language function: LPVOID wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); |
boolean |
wglBeginFrameTrackingI3D()
Interface to C language function: BOOL wglBeginFrameTrackingI3D(void); |
boolean |
wglBindDisplayColorTableEXT(short id)
Interface to C language function: GLboolean wglBindDisplayColorTableEXT(GLushort id); |
boolean |
wglBindTexImageARB(long hPbuffer,
int iBuffer)
Interface to C language function: BOOL wglBindTexImageARB(HANDLE hPbuffer, int iBuffer); |
boolean |
wglChoosePixelFormatARB(long hdc,
int[] piAttribIList,
float[] pfAttribFList,
int nMaxFormats,
int[] piFormats,
int[] nNumFormats)
Interface to C language function: BOOL wglChoosePixelFormatARB(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); |
boolean |
wglChoosePixelFormatARB(long hdc,
IntBuffer piAttribIList,
FloatBuffer pfAttribFList,
int nMaxFormats,
IntBuffer piFormats,
IntBuffer nNumFormats)
Interface to C language function: BOOL wglChoosePixelFormatARB(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); |
boolean |
wglChoosePixelFormatEXT(long hdc,
int[] piAttribIList,
float[] pfAttribFList,
int nMaxFormats,
int[] piFormats,
int[] nNumFormats)
Interface to C language function: BOOL wglChoosePixelFormatEXT(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); |
boolean |
wglChoosePixelFormatEXT(long hdc,
IntBuffer piAttribIList,
FloatBuffer pfAttribFList,
int nMaxFormats,
IntBuffer piFormats,
IntBuffer nNumFormats)
Interface to C language function: BOOL wglChoosePixelFormatEXT(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); |
boolean |
wglCreateDisplayColorTableEXT(short id)
Interface to C language function: GLboolean wglCreateDisplayColorTableEXT(GLushort id); |
long |
wglCreatePbufferARB(long hDC,
int iPixelFormat,
int iWidth,
int iHeight,
int[] piAttribList)
Interface to C language function: HANDLE wglCreatePbufferARB(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); |
long |
wglCreatePbufferARB(long hDC,
int iPixelFormat,
int iWidth,
int iHeight,
IntBuffer piAttribList)
Interface to C language function: HANDLE wglCreatePbufferARB(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); |
long |
wglCreatePbufferEXT(long hDC,
int iPixelFormat,
int iWidth,
int iHeight,
int[] piAttribList)
Interface to C language function: HANDLE wglCreatePbufferEXT(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); |
long |
wglCreatePbufferEXT(long hDC,
int iPixelFormat,
int iWidth,
int iHeight,
IntBuffer piAttribList)
Interface to C language function: HANDLE wglCreatePbufferEXT(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); |
void |
wglDestroyDisplayColorTableEXT(short factor)
Interface to C language function: void wglDestroyDisplayColorTableEXT(GLushort factor); |
boolean |
wglDestroyPbufferARB(long hPbuffer)
Interface to C language function: BOOL wglDestroyPbufferARB(HANDLE hPbuffer); |
boolean |
wglDestroyPbufferEXT(long hPbuffer)
Interface to C language function: BOOL wglDestroyPbufferEXT(HANDLE hPbuffer); |
boolean |
wglDisableFrameLockI3D()
Interface to C language function: BOOL wglDisableFrameLockI3D(void); |
boolean |
wglEnableFrameLockI3D()
Interface to C language function: BOOL wglEnableFrameLockI3D(void); |
boolean |
wglEndFrameTrackingI3D()
Interface to C language function: BOOL wglEndFrameTrackingI3D(void); |
void |
wglFreeMemoryNV(Buffer pointer)
Interface to C language function: void wglFreeMemoryNV(LPVOID pointer); |
long |
wglGetCurrentReadDCARB()
Interface to C language function: HANDLE wglGetCurrentReadDCARB(void); |
long |
wglGetCurrentReadDCEXT()
Interface to C language function: HANDLE wglGetCurrentReadDCEXT(void); |
String |
wglGetExtensionsStringARB(long hdc)
Interface to C language function: LPCSTR wglGetExtensionsStringARB(HANDLE hdc); |
String |
wglGetExtensionsStringEXT()
Interface to C language function: LPCSTR wglGetExtensionsStringEXT(void); |
boolean |
wglGetFrameUsageI3D(float[] pUsage)
Interface to C language function: BOOL wglGetFrameUsageI3D(float * pUsage); |
boolean |
wglGetFrameUsageI3D(FloatBuffer pUsage)
Interface to C language function: BOOL wglGetFrameUsageI3D(float * pUsage); |
long |
wglGetPbufferDCARB(long hPbuffer)
Interface to C language function: HANDLE wglGetPbufferDCARB(HANDLE hPbuffer); |
long |
wglGetPbufferDCEXT(long hPbuffer)
Interface to C language function: HANDLE wglGetPbufferDCEXT(HANDLE hPbuffer); |
boolean |
wglGetPixelFormatAttribfvARB(long hdc,
int iPixelFormat,
int iLayerPlane,
int nAttributes,
int[] piAttributes,
float[] pfValues)
Interface to C language function: BOOL wglGetPixelFormatAttribfvARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues); |
boolean |
wglGetPixelFormatAttribfvARB(long hdc,
int iPixelFormat,
int iLayerPlane,
int nAttributes,
IntBuffer piAttributes,
FloatBuffer pfValues)
Interface to C language function: BOOL wglGetPixelFormatAttribfvARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues); |
boolean |
wglGetPixelFormatAttribfvEXT(long hdc,
int iPixelFormat,
int iLayerPlane,
int nAttributes,
int[] piAttributes,
float[] pfValues)
Interface to C language function: BOOL wglGetPixelFormatAttribfvEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, FLOAT * pfValues); |
boolean |
wglGetPixelFormatAttribfvEXT(long hdc,
int iPixelFormat,
int iLayerPlane,
int nAttributes,
IntBuffer piAttributes,
FloatBuffer pfValues)
Interface to C language function: BOOL wglGetPixelFormatAttribfvEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, FLOAT * pfValues); |
boolean |
wglGetPixelFormatAttribivARB(long hdc,
int iPixelFormat,
int iLayerPlane,
int nAttributes,
int[] piAttributes,
int[] piValues)
Interface to C language function: BOOL wglGetPixelFormatAttribivARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues); |
boolean |
wglGetPixelFormatAttribivARB(long hdc,
int iPixelFormat,
int iLayerPlane,
int nAttributes,
IntBuffer piAttributes,
IntBuffer piValues)
Interface to C language function: BOOL wglGetPixelFormatAttribivARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues); |
boolean |
wglGetPixelFormatAttribivEXT(long hdc,
int iPixelFormat,
int iLayerPlane,
int nAttributes,
int[] piAttributes,
int[] piValues)
Interface to C language function: BOOL wglGetPixelFormatAttribivEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, int * piValues); |
boolean |
wglGetPixelFormatAttribivEXT(long hdc,
int iPixelFormat,
int iLayerPlane,
int nAttributes,
IntBuffer piAttributes,
IntBuffer piValues)
Interface to C language function: BOOL wglGetPixelFormatAttribivEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, int * piValues); |
int |
wglGetSwapIntervalEXT()
Interface to C language function: int wglGetSwapIntervalEXT(void); |
boolean |
wglIsEnabledFrameLockI3D(int[] marker_p)
Interface to C language function: BOOL wglIsEnabledFrameLockI3D(BOOL * marker_p); |
boolean |
wglIsEnabledFrameLockI3D(IntBuffer marker_p)
Interface to C language function: BOOL wglIsEnabledFrameLockI3D(BOOL * marker_p); |
boolean |
wglLoadDisplayColorTableEXT(short[] table,
int length)
Interface to C language function: GLboolean wglLoadDisplayColorTableEXT(const GLushort * table, GLuint length); |
boolean |
wglLoadDisplayColorTableEXT(ShortBuffer table,
int length)
Interface to C language function: GLboolean wglLoadDisplayColorTableEXT(const GLushort * table, GLuint length); |
boolean |
wglMakeContextCurrentARB(long hDrawDC,
long hReadDC,
long hglrc)
Interface to C language function: BOOL wglMakeContextCurrentARB(HANDLE hDrawDC, HANDLE hReadDC, HANDLE hglrc); |
boolean |
wglMakeContextCurrentEXT(long hDrawDC,
long hReadDC,
long hglrc)
Interface to C language function: BOOL wglMakeContextCurrentEXT(HANDLE hDrawDC, HANDLE hReadDC, HANDLE hglrc); |
boolean |
wglQueryFrameLockMasterI3D(int[] marker_p)
Interface to C language function: BOOL wglQueryFrameLockMasterI3D(BOOL * marker_p); |
boolean |
wglQueryFrameLockMasterI3D(IntBuffer marker_p)
Interface to C language function: BOOL wglQueryFrameLockMasterI3D(BOOL * marker_p); |
boolean |
wglQueryFrameTrackingI3D(int[] pFrameCount,
int[] pMissedFrames,
float[] pLastMissedUsage)
Interface to C language function: BOOL wglQueryFrameTrackingI3D(DWORD * pFrameCount, DWORD * pMissedFrames, float * pLastMissedUsage); |
boolean |
wglQueryFrameTrackingI3D(IntBuffer pFrameCount,
IntBuffer pMissedFrames,
FloatBuffer pLastMissedUsage)
Interface to C language function: BOOL wglQueryFrameTrackingI3D(DWORD * pFrameCount, DWORD * pMissedFrames, float * pLastMissedUsage); |
boolean |
wglQueryPbufferARB(long hPbuffer,
int iAttribute,
int[] piValue)
Interface to C language function: BOOL wglQueryPbufferARB(HANDLE hPbuffer, int iAttribute, int * piValue); |
boolean |
wglQueryPbufferARB(long hPbuffer,
int iAttribute,
IntBuffer piValue)
Interface to C language function: BOOL wglQueryPbufferARB(HANDLE hPbuffer, int iAttribute, int * piValue); |
boolean |
wglQueryPbufferEXT(long hPbuffer,
int iAttribute,
int[] piValue)
Interface to C language function: BOOL wglQueryPbufferEXT(HANDLE hPbuffer, int iAttribute, int * piValue); |
boolean |
wglQueryPbufferEXT(long hPbuffer,
int iAttribute,
IntBuffer piValue)
Interface to C language function: BOOL wglQueryPbufferEXT(HANDLE hPbuffer, int iAttribute, int * piValue); |
int |
wglReleasePbufferDCARB(long hPbuffer,
long hDC)
Interface to C language function: int wglReleasePbufferDCARB(HANDLE hPbuffer, HANDLE hDC); |
int |
wglReleasePbufferDCEXT(long hPbuffer,
long hDC)
Interface to C language function: int wglReleasePbufferDCEXT(HANDLE hPbuffer, HANDLE hDC); |
boolean |
wglReleaseTexImageARB(long hPbuffer,
int iBuffer)
Interface to C language function: BOOL wglReleaseTexImageARB(HANDLE hPbuffer, int iBuffer); |
boolean |
wglSetPbufferAttribARB(long hPbuffer,
int[] piAttribList)
Interface to C language function: BOOL wglSetPbufferAttribARB(HANDLE hPbuffer, const int * piAttribList); |
boolean |
wglSetPbufferAttribARB(long hPbuffer,
IntBuffer piAttribList)
Interface to C language function: BOOL wglSetPbufferAttribARB(HANDLE hPbuffer, const int * piAttribList); |
boolean |
wglSwapIntervalEXT(int interval)
Interface to C language function: BOOL wglSwapIntervalEXT(int interval); |
Field Detail |
public static final int WGL_WGLEXT_VERSION
public static final int WGL_FRONT_COLOR_BUFFER_BIT_ARB
public static final int WGL_BACK_COLOR_BUFFER_BIT_ARB
public static final int WGL_DEPTH_BUFFER_BIT_ARB
public static final int WGL_STENCIL_BUFFER_BIT_ARB
public static final int WGL_SAMPLE_BUFFERS_ARB
public static final int WGL_SAMPLES_ARB
public static final int WGL_NUMBER_PIXEL_FORMATS_ARB
public static final int WGL_DRAW_TO_WINDOW_ARB
public static final int WGL_DRAW_TO_BITMAP_ARB
public static final int WGL_ACCELERATION_ARB
public static final int WGL_NEED_PALETTE_ARB
public static final int WGL_NEED_SYSTEM_PALETTE_ARB
public static final int WGL_SWAP_LAYER_BUFFERS_ARB
public static final int WGL_SWAP_METHOD_ARB
public static final int WGL_NUMBER_OVERLAYS_ARB
public static final int WGL_NUMBER_UNDERLAYS_ARB
public static final int WGL_TRANSPARENT_ARB
public static final int WGL_TRANSPARENT_RED_VALUE_ARB
public static final int WGL_TRANSPARENT_GREEN_VALUE_ARB
public static final int WGL_TRANSPARENT_BLUE_VALUE_ARB
public static final int WGL_TRANSPARENT_ALPHA_VALUE_ARB
public static final int WGL_TRANSPARENT_INDEX_VALUE_ARB
public static final int WGL_SHARE_DEPTH_ARB
public static final int WGL_SHARE_STENCIL_ARB
public static final int WGL_SHARE_ACCUM_ARB
public static final int WGL_SUPPORT_GDI_ARB
public static final int WGL_SUPPORT_OPENGL_ARB
public static final int WGL_DOUBLE_BUFFER_ARB
public static final int WGL_STEREO_ARB
public static final int WGL_PIXEL_TYPE_ARB
public static final int WGL_COLOR_BITS_ARB
public static final int WGL_RED_BITS_ARB
public static final int WGL_RED_SHIFT_ARB
public static final int WGL_GREEN_BITS_ARB
public static final int WGL_GREEN_SHIFT_ARB
public static final int WGL_BLUE_BITS_ARB
public static final int WGL_BLUE_SHIFT_ARB
public static final int WGL_ALPHA_BITS_ARB
public static final int WGL_ALPHA_SHIFT_ARB
public static final int WGL_ACCUM_BITS_ARB
public static final int WGL_ACCUM_RED_BITS_ARB
public static final int WGL_ACCUM_GREEN_BITS_ARB
public static final int WGL_ACCUM_BLUE_BITS_ARB
public static final int WGL_ACCUM_ALPHA_BITS_ARB
public static final int WGL_DEPTH_BITS_ARB
public static final int WGL_STENCIL_BITS_ARB
public static final int WGL_AUX_BUFFERS_ARB
public static final int WGL_NO_ACCELERATION_ARB
public static final int WGL_GENERIC_ACCELERATION_ARB
public static final int WGL_FULL_ACCELERATION_ARB
public static final int WGL_SWAP_EXCHANGE_ARB
public static final int WGL_SWAP_COPY_ARB
public static final int WGL_SWAP_UNDEFINED_ARB
public static final int WGL_TYPE_RGBA_ARB
public static final int WGL_TYPE_COLORINDEX_ARB
public static final int WGL_DRAW_TO_PBUFFER_ARB
public static final int WGL_MAX_PBUFFER_PIXELS_ARB
public static final int WGL_MAX_PBUFFER_WIDTH_ARB
public static final int WGL_MAX_PBUFFER_HEIGHT_ARB
public static final int WGL_PBUFFER_LARGEST_ARB
public static final int WGL_PBUFFER_WIDTH_ARB
public static final int WGL_PBUFFER_HEIGHT_ARB
public static final int WGL_PBUFFER_LOST_ARB
public static final int WGL_BIND_TO_TEXTURE_RGB_ARB
public static final int WGL_BIND_TO_TEXTURE_RGBA_ARB
public static final int WGL_TEXTURE_FORMAT_ARB
public static final int WGL_TEXTURE_TARGET_ARB
public static final int WGL_MIPMAP_TEXTURE_ARB
public static final int WGL_TEXTURE_RGB_ARB
public static final int WGL_TEXTURE_RGBA_ARB
public static final int WGL_NO_TEXTURE_ARB
public static final int WGL_TEXTURE_CUBE_MAP_ARB
public static final int WGL_TEXTURE_1D_ARB
public static final int WGL_TEXTURE_2D_ARB
public static final int WGL_MIPMAP_LEVEL_ARB
public static final int WGL_CUBE_MAP_FACE_ARB
public static final int WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB
public static final int WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB
public static final int WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB
public static final int WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB
public static final int WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB
public static final int WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB
public static final int WGL_FRONT_LEFT_ARB
public static final int WGL_FRONT_RIGHT_ARB
public static final int WGL_BACK_LEFT_ARB
public static final int WGL_BACK_RIGHT_ARB
public static final int WGL_AUX0_ARB
public static final int WGL_AUX1_ARB
public static final int WGL_AUX2_ARB
public static final int WGL_AUX3_ARB
public static final int WGL_AUX4_ARB
public static final int WGL_AUX5_ARB
public static final int WGL_AUX6_ARB
public static final int WGL_AUX7_ARB
public static final int WGL_AUX8_ARB
public static final int WGL_AUX9_ARB
public static final int WGL_NUMBER_PIXEL_FORMATS_EXT
public static final int WGL_DRAW_TO_WINDOW_EXT
public static final int WGL_DRAW_TO_BITMAP_EXT
public static final int WGL_ACCELERATION_EXT
public static final int WGL_NEED_PALETTE_EXT
public static final int WGL_NEED_SYSTEM_PALETTE_EXT
public static final int WGL_SWAP_LAYER_BUFFERS_EXT
public static final int WGL_SWAP_METHOD_EXT
public static final int WGL_NUMBER_OVERLAYS_EXT
public static final int WGL_NUMBER_UNDERLAYS_EXT
public static final int WGL_TRANSPARENT_EXT
public static final int WGL_TRANSPARENT_VALUE_EXT
public static final int WGL_SHARE_DEPTH_EXT
public static final int WGL_SHARE_STENCIL_EXT
public static final int WGL_SHARE_ACCUM_EXT
public static final int WGL_SUPPORT_GDI_EXT
public static final int WGL_SUPPORT_OPENGL_EXT
public static final int WGL_DOUBLE_BUFFER_EXT
public static final int WGL_STEREO_EXT
public static final int WGL_PIXEL_TYPE_EXT
public static final int WGL_COLOR_BITS_EXT
public static final int WGL_RED_BITS_EXT
public static final int WGL_RED_SHIFT_EXT
public static final int WGL_GREEN_BITS_EXT
public static final int WGL_GREEN_SHIFT_EXT
public static final int WGL_BLUE_BITS_EXT
public static final int WGL_BLUE_SHIFT_EXT
public static final int WGL_ALPHA_BITS_EXT
public static final int WGL_ALPHA_SHIFT_EXT
public static final int WGL_ACCUM_BITS_EXT
public static final int WGL_ACCUM_RED_BITS_EXT
public static final int WGL_ACCUM_GREEN_BITS_EXT
public static final int WGL_ACCUM_BLUE_BITS_EXT
public static final int WGL_ACCUM_ALPHA_BITS_EXT
public static final int WGL_DEPTH_BITS_EXT
public static final int WGL_STENCIL_BITS_EXT
public static final int WGL_AUX_BUFFERS_EXT
public static final int WGL_NO_ACCELERATION_EXT
public static final int WGL_GENERIC_ACCELERATION_EXT
public static final int WGL_FULL_ACCELERATION_EXT
public static final int WGL_SWAP_EXCHANGE_EXT
public static final int WGL_SWAP_COPY_EXT
public static final int WGL_SWAP_UNDEFINED_EXT
public static final int WGL_TYPE_RGBA_EXT
public static final int WGL_TYPE_COLORINDEX_EXT
public static final int WGL_DRAW_TO_PBUFFER_EXT
public static final int WGL_MAX_PBUFFER_PIXELS_EXT
public static final int WGL_MAX_PBUFFER_WIDTH_EXT
public static final int WGL_MAX_PBUFFER_HEIGHT_EXT
public static final int WGL_OPTIMAL_PBUFFER_WIDTH_EXT
public static final int WGL_OPTIMAL_PBUFFER_HEIGHT_EXT
public static final int WGL_PBUFFER_LARGEST_EXT
public static final int WGL_PBUFFER_WIDTH_EXT
public static final int WGL_PBUFFER_HEIGHT_EXT
public static final int WGL_DEPTH_FLOAT_EXT
public static final int WGL_SAMPLE_BUFFERS_3DFX
public static final int WGL_SAMPLES_3DFX
public static final int WGL_SAMPLE_BUFFERS_EXT
public static final int WGL_SAMPLES_EXT
public static final int WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D
public static final int WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D
public static final int WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D
public static final int WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D
public static final int WGL_GAMMA_TABLE_SIZE_I3D
public static final int WGL_GAMMA_EXCLUDE_DESKTOP_I3D
public static final int WGL_GENLOCK_SOURCE_MULTIVIEW_I3D
public static final int WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D
public static final int WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D
public static final int WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D
public static final int WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D
public static final int WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D
public static final int WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D
public static final int WGL_GENLOCK_SOURCE_EDGE_RISING_I3D
public static final int WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D
public static final int WGL_IMAGE_BUFFER_MIN_ACCESS_I3D
public static final int WGL_IMAGE_BUFFER_LOCK_I3D
public static final int WGL_BIND_TO_TEXTURE_DEPTH_NV
public static final int WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV
public static final int WGL_DEPTH_TEXTURE_FORMAT_NV
public static final int WGL_TEXTURE_DEPTH_COMPONENT_NV
public static final int WGL_DEPTH_COMPONENT_NV
public static final int WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV
public static final int WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV
public static final int WGL_TEXTURE_RECTANGLE_NV
public static final int WGL_TYPE_RGBA_FLOAT_ATI
public static final int WGL_FLOAT_COMPONENTS_NV
public static final int WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV
public static final int WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV
public static final int WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV
public static final int WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV
public static final int WGL_TEXTURE_FLOAT_R_NV
public static final int WGL_TEXTURE_FLOAT_RG_NV
public static final int WGL_TEXTURE_FLOAT_RGB_NV
public static final int WGL_TEXTURE_FLOAT_RGBA_NV
Method Detail |
public ByteBuffer wglAllocateMemoryNV(int size, float readfreq, float writefreq, float priority)
LPVOID wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
public boolean wglBeginFrameTrackingI3D()
BOOL wglBeginFrameTrackingI3D(void);
public boolean wglBindDisplayColorTableEXT(short id)
GLboolean wglBindDisplayColorTableEXT(GLushort id);
public boolean wglBindTexImageARB(long hPbuffer, int iBuffer)
BOOL wglBindTexImageARB(HANDLE hPbuffer, int iBuffer);
public boolean wglChoosePixelFormatARB(long hdc, int[] piAttribIList, float[] pfAttribFList, int nMaxFormats, int[] piFormats, int[] nNumFormats)
BOOL wglChoosePixelFormatARB(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats);
public boolean wglChoosePixelFormatARB(long hdc, IntBuffer piAttribIList, FloatBuffer pfAttribFList, int nMaxFormats, IntBuffer piFormats, IntBuffer nNumFormats)
BOOL wglChoosePixelFormatARB(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats);
public boolean wglChoosePixelFormatEXT(long hdc, int[] piAttribIList, float[] pfAttribFList, int nMaxFormats, int[] piFormats, int[] nNumFormats)
BOOL wglChoosePixelFormatEXT(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats);
public boolean wglChoosePixelFormatEXT(long hdc, IntBuffer piAttribIList, FloatBuffer pfAttribFList, int nMaxFormats, IntBuffer piFormats, IntBuffer nNumFormats)
BOOL wglChoosePixelFormatEXT(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats);
public boolean wglCreateDisplayColorTableEXT(short id)
GLboolean wglCreateDisplayColorTableEXT(GLushort id);
public long wglCreatePbufferARB(long hDC, int iPixelFormat, int iWidth, int iHeight, int[] piAttribList)
HANDLE wglCreatePbufferARB(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList);
public long wglCreatePbufferARB(long hDC, int iPixelFormat, int iWidth, int iHeight, IntBuffer piAttribList)
HANDLE wglCreatePbufferARB(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList);
public long wglCreatePbufferEXT(long hDC, int iPixelFormat, int iWidth, int iHeight, int[] piAttribList)
HANDLE wglCreatePbufferEXT(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList);
public long wglCreatePbufferEXT(long hDC, int iPixelFormat, int iWidth, int iHeight, IntBuffer piAttribList)
HANDLE wglCreatePbufferEXT(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList);
public void wglDestroyDisplayColorTableEXT(short factor)
void wglDestroyDisplayColorTableEXT(GLushort factor);
public boolean wglDestroyPbufferARB(long hPbuffer)
BOOL wglDestroyPbufferARB(HANDLE hPbuffer);
public boolean wglDestroyPbufferEXT(long hPbuffer)
BOOL wglDestroyPbufferEXT(HANDLE hPbuffer);
public boolean wglDisableFrameLockI3D()
BOOL wglDisableFrameLockI3D(void);
public boolean wglEnableFrameLockI3D()
BOOL wglEnableFrameLockI3D(void);
public boolean wglEndFrameTrackingI3D()
BOOL wglEndFrameTrackingI3D(void);
public void wglFreeMemoryNV(Buffer pointer)
void wglFreeMemoryNV(LPVOID pointer);
public long wglGetCurrentReadDCARB()
HANDLE wglGetCurrentReadDCARB(void);
public long wglGetCurrentReadDCEXT()
HANDLE wglGetCurrentReadDCEXT(void);
public String wglGetExtensionsStringARB(long hdc)
LPCSTR wglGetExtensionsStringARB(HANDLE hdc);
public String wglGetExtensionsStringEXT()
LPCSTR wglGetExtensionsStringEXT(void);
public boolean wglGetFrameUsageI3D(float[] pUsage)
BOOL wglGetFrameUsageI3D(float * pUsage);
public boolean wglGetFrameUsageI3D(FloatBuffer pUsage)
BOOL wglGetFrameUsageI3D(float * pUsage);
public long wglGetPbufferDCARB(long hPbuffer)
HANDLE wglGetPbufferDCARB(HANDLE hPbuffer);
public long wglGetPbufferDCEXT(long hPbuffer)
HANDLE wglGetPbufferDCEXT(HANDLE hPbuffer);
public boolean wglGetPixelFormatAttribfvARB(long hdc, int iPixelFormat, int iLayerPlane, int nAttributes, int[] piAttributes, float[] pfValues)
BOOL wglGetPixelFormatAttribfvARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues);
public boolean wglGetPixelFormatAttribfvARB(long hdc, int iPixelFormat, int iLayerPlane, int nAttributes, IntBuffer piAttributes, FloatBuffer pfValues)
BOOL wglGetPixelFormatAttribfvARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues);
public boolean wglGetPixelFormatAttribfvEXT(long hdc, int iPixelFormat, int iLayerPlane, int nAttributes, int[] piAttributes, float[] pfValues)
BOOL wglGetPixelFormatAttribfvEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, FLOAT * pfValues);
public boolean wglGetPixelFormatAttribfvEXT(long hdc, int iPixelFormat, int iLayerPlane, int nAttributes, IntBuffer piAttributes, FloatBuffer pfValues)
BOOL wglGetPixelFormatAttribfvEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, FLOAT * pfValues);
public boolean wglGetPixelFormatAttribivARB(long hdc, int iPixelFormat, int iLayerPlane, int nAttributes, int[] piAttributes, int[] piValues)
BOOL wglGetPixelFormatAttribivARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues);
public boolean wglGetPixelFormatAttribivARB(long hdc, int iPixelFormat, int iLayerPlane, int nAttributes, IntBuffer piAttributes, IntBuffer piValues)
BOOL wglGetPixelFormatAttribivARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues);
public boolean wglGetPixelFormatAttribivEXT(long hdc, int iPixelFormat, int iLayerPlane, int nAttributes, int[] piAttributes, int[] piValues)
BOOL wglGetPixelFormatAttribivEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, int * piValues);
public boolean wglGetPixelFormatAttribivEXT(long hdc, int iPixelFormat, int iLayerPlane, int nAttributes, IntBuffer piAttributes, IntBuffer piValues)
BOOL wglGetPixelFormatAttribivEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, int * piValues);
public int wglGetSwapIntervalEXT()
int wglGetSwapIntervalEXT(void);
public boolean wglIsEnabledFrameLockI3D(int[] marker_p)
BOOL wglIsEnabledFrameLockI3D(BOOL * marker_p);
public boolean wglIsEnabledFrameLockI3D(IntBuffer marker_p)
BOOL wglIsEnabledFrameLockI3D(BOOL * marker_p);
public boolean wglLoadDisplayColorTableEXT(short[] table, int length)
GLboolean wglLoadDisplayColorTableEXT(const GLushort * table, GLuint length);
public boolean wglLoadDisplayColorTableEXT(ShortBuffer table, int length)
GLboolean wglLoadDisplayColorTableEXT(const GLushort * table, GLuint length);
public boolean wglMakeContextCurrentARB(long hDrawDC, long hReadDC, long hglrc)
BOOL wglMakeContextCurrentARB(HANDLE hDrawDC, HANDLE hReadDC, HANDLE hglrc);
public boolean wglMakeContextCurrentEXT(long hDrawDC, long hReadDC, long hglrc)
BOOL wglMakeContextCurrentEXT(HANDLE hDrawDC, HANDLE hReadDC, HANDLE hglrc);
public boolean wglQueryFrameLockMasterI3D(int[] marker_p)
BOOL wglQueryFrameLockMasterI3D(BOOL * marker_p);
public boolean wglQueryFrameLockMasterI3D(IntBuffer marker_p)
BOOL wglQueryFrameLockMasterI3D(BOOL * marker_p);
public boolean wglQueryFrameTrackingI3D(int[] pFrameCount, int[] pMissedFrames, float[] pLastMissedUsage)
BOOL wglQueryFrameTrackingI3D(DWORD * pFrameCount, DWORD * pMissedFrames, float * pLastMissedUsage);
public boolean wglQueryFrameTrackingI3D(IntBuffer pFrameCount, IntBuffer pMissedFrames, FloatBuffer pLastMissedUsage)
BOOL wglQueryFrameTrackingI3D(DWORD * pFrameCount, DWORD * pMissedFrames, float * pLastMissedUsage);
public boolean wglQueryPbufferARB(long hPbuffer, int iAttribute, int[] piValue)
BOOL wglQueryPbufferARB(HANDLE hPbuffer, int iAttribute, int * piValue);
public boolean wglQueryPbufferARB(long hPbuffer, int iAttribute, IntBuffer piValue)
BOOL wglQueryPbufferARB(HANDLE hPbuffer, int iAttribute, int * piValue);
public boolean wglQueryPbufferEXT(long hPbuffer, int iAttribute, int[] piValue)
BOOL wglQueryPbufferEXT(HANDLE hPbuffer, int iAttribute, int * piValue);
public boolean wglQueryPbufferEXT(long hPbuffer, int iAttribute, IntBuffer piValue)
BOOL wglQueryPbufferEXT(HANDLE hPbuffer, int iAttribute, int * piValue);
public int wglReleasePbufferDCARB(long hPbuffer, long hDC)
int wglReleasePbufferDCARB(HANDLE hPbuffer, HANDLE hDC);
public int wglReleasePbufferDCEXT(long hPbuffer, long hDC)
int wglReleasePbufferDCEXT(HANDLE hPbuffer, HANDLE hDC);
public boolean wglReleaseTexImageARB(long hPbuffer, int iBuffer)
BOOL wglReleaseTexImageARB(HANDLE hPbuffer, int iBuffer);
public boolean wglSetPbufferAttribARB(long hPbuffer, int[] piAttribList)
BOOL wglSetPbufferAttribARB(HANDLE hPbuffer, const int * piAttribList);
public boolean wglSetPbufferAttribARB(long hPbuffer, IntBuffer piAttribList)
BOOL wglSetPbufferAttribARB(HANDLE hPbuffer, const int * piAttribList);
public boolean wglSwapIntervalEXT(int interval)
BOOL wglSwapIntervalEXT(int interval);
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