com.brackeen.javagamebook.shooter3D
Class ShooterCore
java.lang.Object
com.brackeen.javagamebook.test.GameCore
com.brackeen.javagamebook.test.GameCore3D
com.brackeen.javagamebook.shooter3D.ShooterCore
- Direct Known Subclasses:
- EventTest
- public abstract class ShooterCore
- extends GameCore3D
Constructor Summary |
ShooterCore(java.lang.String[] args,
java.lang.String defaultMap)
|
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
ShooterCore
public ShooterCore(java.lang.String[] args,
java.lang.String defaultMap)
init
public void init()
- Description copied from class:
GameCore
- Sets full screen mode and initiates and objects.
- Overrides:
init
in class GameCore
createPolygonRenderer
public void createPolygonRenderer()
- Overrides:
createPolygonRenderer
in class GameCore3D
updateWorld
public void updateWorld(long elapsedTime)
- Overrides:
updateWorld
in class GameCore3D
createPolygons
public void createPolygons()
- Specified by:
createPolygons
in class GameCore3D
drawPolygons
public void drawPolygons(java.awt.Graphics2D g)
- Overrides:
drawPolygons
in class GameCore3D