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java.lang.Objectcom.brackeen.javagamebook.shooter3D.MessageQueue
Method Summary | |
void |
add(java.lang.String text)
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void |
debug(java.lang.String text)
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void |
draw(java.awt.Graphics2D g,
ViewWindow window)
Draws an overlay onto a frame. |
static MessageQueue |
getInstance()
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boolean |
isEnabled()
Returns true if this overlay is enabled (should be drawn). |
void |
setDebug(boolean debug)
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void |
update(long elapsedTime)
Updates this overlay with the specified amount of elapsed time since the last update. |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Method Detail |
public static MessageQueue getInstance()
public void setDebug(boolean debug)
public void debug(java.lang.String text)
public boolean isEnabled()
Overlay
isEnabled
in interface Overlay
public void add(java.lang.String text)
public void update(long elapsedTime)
Overlay
update
in interface Overlay
public void draw(java.awt.Graphics2D g, ViewWindow window)
Overlay
draw
in interface Overlay
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