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java.lang.Objectcom.brackeen.javagamebook.shooter3D.HeadsUpDisplay
| Constructor Summary | |
HeadsUpDisplay(Player player)
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| Method Summary | |
void |
draw(java.awt.Graphics2D g,
ViewWindow window)
Draws an overlay onto a frame. |
boolean |
isEnabled()
Returns true if this overlay is enabled (should be drawn). |
void |
update(long elapsedTime)
Updates this overlay with the specified amount of elapsed time since the last update. |
| Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public HeadsUpDisplay(Player player)
| Method Detail |
public void update(long elapsedTime)
Overlay
update in interface Overlay
public void draw(java.awt.Graphics2D g,
ViewWindow window)
Overlay
draw in interface Overlaypublic boolean isEnabled()
Overlay
isEnabled in interface Overlay
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