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| Packages that use PointLight3D | |
| com.brackeen.javagamebook.graphics3D | |
| com.brackeen.javagamebook.math3D | |
| Uses of PointLight3D in com.brackeen.javagamebook.graphics3D |
| Methods in com.brackeen.javagamebook.graphics3D that return PointLight3D | |
PointLight3D |
ShadedTexturedPolygonRenderer.getLightSource()
Gets the light source for this renderer. |
| Methods in com.brackeen.javagamebook.graphics3D with parameters of type PointLight3D | |
void |
ShadedTexturedPolygonRenderer.setLightSource(PointLight3D lightSource)
Sets the light source for this renderer. |
| Uses of PointLight3D in com.brackeen.javagamebook.math3D |
| Methods in com.brackeen.javagamebook.math3D with parameters of type PointLight3D | |
void |
PointLight3D.setTo(PointLight3D p)
Sets this PointLight3D to the same location, intensity, and distance falloff as the specified PointLight3D. |
| Constructors in com.brackeen.javagamebook.math3D with parameters of type PointLight3D | |
PointLight3D(PointLight3D p)
Creates a copy of the specified PointLight3D. |
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