Uses of Class
com.brackeen.javagamebook.math3D.PointLight3D

Packages that use PointLight3D
com.brackeen.javagamebook.graphics3D   
com.brackeen.javagamebook.math3D   
 

Uses of PointLight3D in com.brackeen.javagamebook.graphics3D
 

Methods in com.brackeen.javagamebook.graphics3D that return PointLight3D
 PointLight3D ShadedTexturedPolygonRenderer.getLightSource()
          Gets the light source for this renderer.
 

Methods in com.brackeen.javagamebook.graphics3D with parameters of type PointLight3D
 void ShadedTexturedPolygonRenderer.setLightSource(PointLight3D lightSource)
          Sets the light source for this renderer.
 

Uses of PointLight3D in com.brackeen.javagamebook.math3D
 

Methods in com.brackeen.javagamebook.math3D with parameters of type PointLight3D
 void PointLight3D.setTo(PointLight3D p)
          Sets this PointLight3D to the same location, intensity, and distance falloff as the specified PointLight3D.
 

Constructors in com.brackeen.javagamebook.math3D with parameters of type PointLight3D
PointLight3D(PointLight3D p)
          Creates a copy of the specified PointLight3D.