Tom Kelliher, CS 320
Feb. 4, 2011
Read 2.5-6.
Overview of Chapter 1.
Discussion of CG programming basics.
opengl32
,
glu32
, and
glut32
.
#include<GL/glut.h>-- Will include the header files for the other two libraries.
pentagon.c
.
Callback model similar to Java's.