Tom Kelliher, CS 320
Feb. 4, 2009
Read 2.1-4.
OpenGL introduction lab.
Real physics: lots of compute cycles (slow), accurate.
Frame buffer attributes:
Aspect ratio.
Object exists independently.
Its image is dependent upon view and other things such as light.
Visual acuity: resolution.
Three types of cones, each most sensitive to a particular light frequency (blue, green, yellow).
Response is non-linear for one type of cone and non-uniform between cones.
Consider the projection of an object of height onto the focal plane of a pinhole camera: