OpenGL Introduction Lab
Tom Kelliher, CS 320
Feb. 4, 2005
Project 0 due Monday.
Read 2.5--6.
Overview of Chapter 1.
- Mechanics of OpenGL projects.
- OpenGL Introduction Lab.
Discussion of CG programming basics.
- See links to free C/C++ compilers and OpenGL libraries on class home
page.
- Create empty Win32 Console Application.
- Library files to include:
Opengl32.lib
, glu32.lib
, and
glut32.lib
.
- Header files required:
#include<GL/glut.h>
- You'll need to fix a ``few'' things in
pentagon.c
.
Callback model similar to Java's.
- OpenGL man pages on phoenix.
Thomas P. Kelliher
Tue Feb 1 16:25:15 EST 2005
Tom Kelliher