OpenGL Introduction Lab
Tom Kelliher, CS 320
Feb. 4, 2005
Project 0 due Monday.
Read 2.5--6.
Overview of Chapter 1.
-  Mechanics of OpenGL projects.
 -  OpenGL Introduction Lab.
 
Discussion of CG programming basics.
-  See links to free C/C++ compilers and OpenGL libraries on class home
page.
 -  Create empty Win32 Console Application.
 -  Library files to include: 
Opengl32.lib, glu32.lib, and
glut32.lib.
 -  Header files required:
#include<GL/glut.h>
 -  You'll need to fix a ``few'' things in 
pentagon.c.
Callback model similar to Java's.
 -  OpenGL man pages on phoenix.
 
 
Thomas P. Kelliher 
Tue Feb  1 16:25:15 EST 2005
Tom Kelliher