Design Patterns
Tom Kelliher, CS 245
Nov. 13, 2006
Read Chapter 11. Online essay.
Project management.
- Chapter questions.
- Team Exercises.
Horror stories.
- What is a design pattern? What recurring concept are they an example
of?
- Name and describe the three categories of design patterns.
- Give an example of the decorator design pattern. Explain why your
example fits this pattern.
- Give an example of the iterator design pattern. Explain why your
example fits this pattern.
- Give an example of the state design pattern. Explain why your
example fits this pattern.
- Design the classes you would require for your Galaxy Sleuth project
in order to take advantage of the state design pattern.
Thomas P. Kelliher
2006-11-10
Tom Kelliher