Uses of Class
com.brackeen.javagamebook.math3D.TexturedPolygon3D

Packages that use TexturedPolygon3D
com.brackeen.javagamebook.bsp2D   
com.brackeen.javagamebook.graphics3D.texture   
 

Uses of TexturedPolygon3D in com.brackeen.javagamebook.bsp2D
 

Subclasses of TexturedPolygon3D in com.brackeen.javagamebook.bsp2D
 class BSPPolygon
          A BSPPolygon is a TexturedPolygon3D with a type (TYPE_FLOOR, TYPE_WALL, or TYPE_PASSABLE_WALL) an ambient light intensity value, and a BSPLine representation if the type is a TYPE_WALL or TYPE_PASSABLE_WALL.
 

Uses of TexturedPolygon3D in com.brackeen.javagamebook.graphics3D.texture
 

Methods in com.brackeen.javagamebook.graphics3D.texture with parameters of type TexturedPolygon3D
static void ShadedSurface.createShadedSurface(TexturedPolygon3D poly, ShadedTexture texture, java.util.List lights, float ambientLightIntensity)
          Creates a ShadedSurface for the specified polygon.
static void ShadedSurface.createShadedSurface(TexturedPolygon3D poly, ShadedTexture texture, Rectangle3D textureBounds, java.util.List lights, float ambientLightIntensity)
          Creates a ShadedSurface for the specified polygon.