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Packages that use TexturedPolygon3D | |
com.brackeen.javagamebook.bsp2D | |
com.brackeen.javagamebook.graphics3D.texture |
Uses of TexturedPolygon3D in com.brackeen.javagamebook.bsp2D |
Subclasses of TexturedPolygon3D in com.brackeen.javagamebook.bsp2D | |
class |
BSPPolygon
A BSPPolygon is a TexturedPolygon3D with a type (TYPE_FLOOR, TYPE_WALL, or TYPE_PASSABLE_WALL) an ambient light intensity value, and a BSPLine representation if the type is a TYPE_WALL or TYPE_PASSABLE_WALL. |
Uses of TexturedPolygon3D in com.brackeen.javagamebook.graphics3D.texture |
Methods in com.brackeen.javagamebook.graphics3D.texture with parameters of type TexturedPolygon3D | |
static void |
ShadedSurface.createShadedSurface(TexturedPolygon3D poly,
ShadedTexture texture,
java.util.List lights,
float ambientLightIntensity)
Creates a ShadedSurface for the specified polygon. |
static void |
ShadedSurface.createShadedSurface(TexturedPolygon3D poly,
ShadedTexture texture,
Rectangle3D textureBounds,
java.util.List lights,
float ambientLightIntensity)
Creates a ShadedSurface for the specified polygon. |
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