Uses of Class
com.brackeen.javagamebook.math3D.Rectangle3D

Packages that use Rectangle3D
com.brackeen.javagamebook.bsp2D   
com.brackeen.javagamebook.graphics3D.texture   
com.brackeen.javagamebook.math3D   
 

Uses of Rectangle3D in com.brackeen.javagamebook.bsp2D
 

Methods in com.brackeen.javagamebook.bsp2D with parameters of type Rectangle3D
 void RoomDef.addVertex(float x, float z, float bottom, float top, Texture texture, Rectangle3D texBounds)
          Adds a new wall vertex at the specified (x,z) location, with the specified texture, texture bounds, bottom location, and top location.
 void RoomDef.setFloor(float height, Texture texture, Rectangle3D texBounds)
          Sets the floor height, floor texture, and floor texture bounds of this room.
 void RoomDef.setCeil(float height, Texture texture, Rectangle3D texBounds)
          Sets the ceiling height, ceiling texture, and ceiling texture bounds of this room.
 

Uses of Rectangle3D in com.brackeen.javagamebook.graphics3D.texture
 

Methods in com.brackeen.javagamebook.graphics3D.texture that return Rectangle3D
 Rectangle3D ShadedSurface.getSurfaceBounds()
          Gets the surface bounds for this ShadedSurface.
 

Methods in com.brackeen.javagamebook.graphics3D.texture with parameters of type Rectangle3D
static void ShadedSurface.createShadedSurface(TexturedPolygon3D poly, ShadedTexture texture, Rectangle3D textureBounds, java.util.List lights, float ambientLightIntensity)
          Creates a ShadedSurface for the specified polygon.
 void ShadedSurface.setTexture(ShadedTexture texture, Rectangle3D bounds)
          Sets the source texture and source bounds for this ShadedSurface.
 void ShadedSurface.setSurfaceBounds(Rectangle3D surfaceBounds)
          Sets the surface bounds for this ShadedSurface.
 

Uses of Rectangle3D in com.brackeen.javagamebook.math3D
 

Methods in com.brackeen.javagamebook.math3D that return Rectangle3D
 Rectangle3D TexturedPolygon3D.getTextureBounds()
          Gets this polygon's texture bounds.
 Rectangle3D TexturedPolygon3D.calcBoundingRectangle()
          Calculates the bounding rectangle for this polygon that is aligned with the texture bounds.
 Rectangle3D Polygon3D.calcBoundingRectangle()
          Calculates and returns the smallest bounding rectangle for this polygon.
 

Methods in com.brackeen.javagamebook.math3D with parameters of type Rectangle3D
 void TexturedPolygon3D.setTexture(Texture texture, Rectangle3D bounds)
          Sets this polygon's texture and texture bounds.
 void Rectangle3D.setTo(Rectangle3D rect)
          Sets the values of this Rectangle3D to the specified Rectangle3D.