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Packages that use Rectangle3D | |
com.brackeen.javagamebook.bsp2D | |
com.brackeen.javagamebook.graphics3D.texture | |
com.brackeen.javagamebook.math3D |
Uses of Rectangle3D in com.brackeen.javagamebook.bsp2D |
Methods in com.brackeen.javagamebook.bsp2D with parameters of type Rectangle3D | |
void |
RoomDef.addVertex(float x,
float z,
float bottom,
float top,
Texture texture,
Rectangle3D texBounds)
Adds a new wall vertex at the specified (x,z) location, with the specified texture, texture bounds, bottom location, and top location. |
void |
RoomDef.setFloor(float height,
Texture texture,
Rectangle3D texBounds)
Sets the floor height, floor texture, and floor texture bounds of this room. |
void |
RoomDef.setCeil(float height,
Texture texture,
Rectangle3D texBounds)
Sets the ceiling height, ceiling texture, and ceiling texture bounds of this room. |
Uses of Rectangle3D in com.brackeen.javagamebook.graphics3D.texture |
Methods in com.brackeen.javagamebook.graphics3D.texture that return Rectangle3D | |
Rectangle3D |
ShadedSurface.getSurfaceBounds()
Gets the surface bounds for this ShadedSurface. |
Methods in com.brackeen.javagamebook.graphics3D.texture with parameters of type Rectangle3D | |
static void |
ShadedSurface.createShadedSurface(TexturedPolygon3D poly,
ShadedTexture texture,
Rectangle3D textureBounds,
java.util.List lights,
float ambientLightIntensity)
Creates a ShadedSurface for the specified polygon. |
void |
ShadedSurface.setTexture(ShadedTexture texture,
Rectangle3D bounds)
Sets the source texture and source bounds for this ShadedSurface. |
void |
ShadedSurface.setSurfaceBounds(Rectangle3D surfaceBounds)
Sets the surface bounds for this ShadedSurface. |
Uses of Rectangle3D in com.brackeen.javagamebook.math3D |
Methods in com.brackeen.javagamebook.math3D that return Rectangle3D | |
Rectangle3D |
TexturedPolygon3D.getTextureBounds()
Gets this polygon's texture bounds. |
Rectangle3D |
TexturedPolygon3D.calcBoundingRectangle()
Calculates the bounding rectangle for this polygon that is aligned with the texture bounds. |
Rectangle3D |
Polygon3D.calcBoundingRectangle()
Calculates and returns the smallest bounding rectangle for this polygon. |
Methods in com.brackeen.javagamebook.math3D with parameters of type Rectangle3D | |
void |
TexturedPolygon3D.setTexture(Texture texture,
Rectangle3D bounds)
Sets this polygon's texture and texture bounds. |
void |
Rectangle3D.setTo(Rectangle3D rect)
Sets the values of this Rectangle3D to the specified Rectangle3D. |
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