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java.lang.Objectcom.brackeen.javagamebook.math3D.ObjectLoader
The ObjectLoader class loads a subset of the Alias|Wavefront OBJ file specification. Lines that begin with '#' are comments. OBJ file keywords:
mtllib [filename] - Load materials from an external .mtl file. v [x] [y] [z] - Define a vertex with floating-point coords (x,y,z). f [v1] [v2] [v3] ... - Define a new face. a face is a flat, convex polygon with vertices in counter-clockwise order. Positive numbers indicate the index of the vertex that is defined in the file. Negative numbers indicate the vertex defined relative to last vertex read. For example, 1 indicates the first vertex in the file, -1 means the last vertex read, and -2 is the vertex before that. g [name] - Define a new group by name. The faces following are added to this group. usemtl [name] - Use the named material (loaded from a .mtl file) for the faces in this group.MTL file keywords:
newmtl [name] - Define a new material by name. map_Kd [filename] - Give the material a texture map.
Nested Class Summary | |
static class |
ObjectLoader.Material
The Material class wraps a ShadedTexture. |
Constructor Summary | |
ObjectLoader()
Creates a new ObjectLoader. |
Method Summary | |
PolygonGroup |
loadObject(java.lang.String filename)
Loads an OBJ file as a PolygonGroup. |
void |
setLights(java.util.List lights,
float ambientLightIntensity)
Sets the lights used for the polygons in the parsed objects. |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public ObjectLoader()
Method Detail |
public void setLights(java.util.List lights, float ambientLightIntensity)
public PolygonGroup loadObject(java.lang.String filename) throws java.io.IOException
java.io.IOException
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