Uses of Class
com.brackeen.javagamebook.graphics3D.texture.ShadedTexture

Packages that use ShadedTexture
com.brackeen.javagamebook.graphics3D.texture   
com.brackeen.javagamebook.math3D   
 

Uses of ShadedTexture in com.brackeen.javagamebook.graphics3D.texture
 

Methods in com.brackeen.javagamebook.graphics3D.texture with parameters of type ShadedTexture
static void ShadedSurface.createShadedSurface(TexturedPolygon3D poly, ShadedTexture texture, java.util.List lights, float ambientLightIntensity)
          Creates a ShadedSurface for the specified polygon.
static void ShadedSurface.createShadedSurface(TexturedPolygon3D poly, ShadedTexture texture, Rectangle3D textureBounds, java.util.List lights, float ambientLightIntensity)
          Creates a ShadedSurface for the specified polygon.
 void ShadedSurface.setTexture(ShadedTexture texture)
          Sets the source texture for this ShadedSurface.
 void ShadedSurface.setTexture(ShadedTexture texture, Rectangle3D bounds)
          Sets the source texture and source bounds for this ShadedSurface.
 

Uses of ShadedTexture in com.brackeen.javagamebook.math3D
 

Fields in com.brackeen.javagamebook.math3D declared as ShadedTexture
 ShadedTexture ObjectLoader.Material.texture