Uses of Class
SoundException

Uses of SoundException in
 

Methods in Default Package that throw SoundException
 void SimpleSound.writeToFile(java.lang.String outFileName)
          Creates an audioInputStream from this sound, and then writes this stream out to the file with the specified name.
 void SimpleSound.loadFromFile(java.lang.String inFileName)
          Resets the fields of this sound so that it now represents the sound in the specified file.
 void SimpleSound.playAtRateDur(double rate, double durInFrames)
          Checks the value of durInFrames to make sure that it is not larger than Integer.MAX_VALUE to guarrantee safe casting.
 void SimpleSound.blockingPlayAtRateDur(double rate, double durInFrames)
          First, checks the value of durInFrames to make sure that it is not larger than Integer.MAX_VALUE to guarrantee safe casting.
 void SimpleSound.playAtRateInRange(float rate, int startFrame, int endFrame)
          Calls playAtRateInRange(rate, startFrame, endFrame, false) .
 void SimpleSound.blockingPlayAtRateInRange(float rate, int startFrame, int endFrame)
          Calls playAtRateInRange(rate, startFrame, endFrame, true) .
 void SimpleSound.playAtRateInRange(float rate, int startFrame, int endFrame, boolean isBlocking)
          Plays the specified segment of this sound at the given sample rate.
 byte[] SimpleSound.getFrame(int frameNum)
          Returns an array containing all of the bytes in the specified frame.
 int SimpleSound.getSampleValue(int frameNum)
          If this is a mono sound, obtains the single sample contained within this frame, else obtains the first (left) sample contained in the specified frame.
 int SimpleSound.getLeftSample(int frameNum)
          Obtains the left sample of the audio data contained at the specified frame.
 int SimpleSound.getRightSample(int frameNum)
          Obtains the right sample of the audio data contained at the specified frame.
 void SimpleSound.setFrame(int frameNum, byte[] theFrame)
          Changes the value of each byte of the specified frame.
 void SimpleSound.setSampleValue(int frameNum, int sample)
          Changes the value of the sample found at the specified frame.
 void SimpleSound.setLeftSample(int frameNum, int sample)
           
 void SimpleSound.setRightSample(int frameNum, int sample)