public class Semaphore extends Object implements Serializable
acquire() blocks if necessary until a permit is
 available, and then takes it.  Each release() adds a permit,
 potentially releasing a blocking acquirer.
 However, no actual permit objects are used; the Semaphore just
 keeps a count of the number available and acts accordingly.
 Semaphores are often used to restrict the number of threads than can access some (physical or logical) resource. For example, here is a class that uses a semaphore to control access to a pool of items:
 
 class Pool {
   private static final int MAX_AVAILABLE = 100;
   private final Semaphore available = new Semaphore(MAX_AVAILABLE, true);
   public Object getItem() throws InterruptedException {
     available.acquire();
     return getNextAvailableItem();
   }
   public void putItem(Object x) {
     if (markAsUnused(x))
       available.release();
   }
   // Not a particularly efficient data structure; just for demo
   protected Object[] items = ... whatever kinds of items being managed
   protected boolean[] used = new boolean[MAX_AVAILABLE];
   protected synchronized Object getNextAvailableItem() {
     for (int i = 0; i < MAX_AVAILABLE; ++i) {
       if (!used[i]) {
          used[i] = true;
          return items[i];
       }
     }
     return null; // not reached
   }
   protected synchronized boolean markAsUnused(Object item) {
     for (int i = 0; i < MAX_AVAILABLE; ++i) {
       if (item == items[i]) {
          if (used[i]) {
            used[i] = false;
            return true;
          } else
            return false;
       }
     }
     return false;
   }
 }
 Before obtaining an item each thread must acquire a permit from
 the semaphore, guaranteeing that an item is available for use. When
 the thread has finished with the item it is returned back to the
 pool and a permit is returned to the semaphore, allowing another
 thread to acquire that item.  Note that no synchronization lock is
 held when acquire() is called as that would prevent an item
 from being returned to the pool.  The semaphore encapsulates the
 synchronization needed to restrict access to the pool, separately
 from any synchronization needed to maintain the consistency of the
 pool itself.
 
A semaphore initialized to one, and which is used such that it
 only has at most one permit available, can serve as a mutual
 exclusion lock.  This is more commonly known as a binary
 semaphore, because it only has two states: one permit
 available, or zero permits available.  When used in this way, the
 binary semaphore has the property (unlike many Lock
 implementations), that the "lock" can be released by a
 thread other than the owner (as semaphores have no notion of
 ownership).  This can be useful in some specialized contexts, such
 as deadlock recovery.
 
 The constructor for this class optionally accepts a
 fairness parameter. When set false, this class makes no
 guarantees about the order in which threads acquire permits. In
 particular, barging is permitted, that is, a thread
 invoking acquire() can be allocated a permit ahead of a
 thread that has been waiting - logically the new thread places itself at
 the head of the queue of waiting threads. When fairness is set true, the
 semaphore guarantees that threads invoking any of the acquire methods are selected to obtain permits in the order in
 which their invocation of those methods was processed
 (first-in-first-out; FIFO). Note that FIFO ordering necessarily
 applies to specific internal points of execution within these
 methods.  So, it is possible for one thread to invoke
 acquire before another, but reach the ordering point after
 the other, and similarly upon return from the method.
 Also note that the untimed tryAcquire methods do not
 honor the fairness setting, but will take any permits that are
 available.
 
Generally, semaphores used to control resource access should be initialized as fair, to ensure that no thread is starved out from accessing a resource. When using semaphores for other kinds of synchronization control, the throughput advantages of non-fair ordering often outweigh fairness considerations.
This class also provides convenience methods to acquire and release multiple
 permits at a time.  Beware of the increased risk of indefinite
 postponement when these methods are used without fairness set true.
 
Memory consistency effects: Actions in a thread prior to calling
 a "release" method such as release()
 happen-before
 actions following a successful "acquire" method such as acquire()
 in another thread.
| Constructor and Description | 
|---|
| Semaphore(int permits)Creates a  Semaphorewith the given number of
 permits and nonfair fairness setting. | 
| Semaphore(int permits,
         boolean fair)Creates a  Semaphorewith the given number of
 permits and the given fairness setting. | 
| Modifier and Type | Method and Description | 
|---|---|
| void | acquire()Acquires a permit from this semaphore, blocking until one is
 available, or the thread is interrupted. | 
| void | acquire(int permits)Acquires the given number of permits from this semaphore,
 blocking until all are available,
 or the thread is interrupted. | 
| void | acquireUninterruptibly()Acquires a permit from this semaphore, blocking until one is
 available. | 
| void | acquireUninterruptibly(int permits)Acquires the given number of permits from this semaphore,
 blocking until all are available. | 
| int | availablePermits()Returns the current number of permits available in this semaphore. | 
| int | drainPermits()Acquires and returns all permits that are immediately available. | 
| protected Collection<Thread> | getQueuedThreads()Returns a collection containing threads that may be waiting to acquire. | 
| int | getQueueLength()Returns an estimate of the number of threads waiting to acquire. | 
| boolean | hasQueuedThreads()Queries whether any threads are waiting to acquire. | 
| boolean | isFair()Returns  trueif this semaphore has fairness set true. | 
| protected void | reducePermits(int reduction)Shrinks the number of available permits by the indicated
 reduction. | 
| void | release()Releases a permit, returning it to the semaphore. | 
| void | release(int permits)Releases the given number of permits, returning them to the semaphore. | 
| String | toString()Returns a string identifying this semaphore, as well as its state. | 
| boolean | tryAcquire()Acquires a permit from this semaphore, only if one is available at the
 time of invocation. | 
| boolean | tryAcquire(int permits)Acquires the given number of permits from this semaphore, only
 if all are available at the time of invocation. | 
| boolean | tryAcquire(int permits,
          long timeout,
          TimeUnit unit)Acquires the given number of permits from this semaphore, if all
 become available within the given waiting time and the current
 thread has not been interrupted. | 
| boolean | tryAcquire(long timeout,
          TimeUnit unit)Acquires a permit from this semaphore, if one becomes available
 within the given waiting time and the current thread has not
 been interrupted. | 
public Semaphore(int permits)
Semaphore with the given number of
 permits and nonfair fairness setting.permits - the initial number of permits available.
        This value may be negative, in which case releases
        must occur before any acquires will be granted.public Semaphore(int permits,
                 boolean fair)
Semaphore with the given number of
 permits and the given fairness setting.permits - the initial number of permits available.
        This value may be negative, in which case releases
        must occur before any acquires will be granted.fair - true if this semaphore will guarantee
        first-in first-out granting of permits under contention,
        else falsepublic void acquire()
             throws InterruptedException
Acquires a permit, if one is available and returns immediately, reducing the number of available permits by one.
If no permit is available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of two things happens:
release() method for this
 semaphore and the current thread is next to be assigned a permit; or
 If the current thread:
InterruptedException is thrown and the current thread's
 interrupted status is cleared.InterruptedException - if the current thread is interruptedpublic void acquireUninterruptibly()
Acquires a permit, if one is available and returns immediately, reducing the number of available permits by one.
If no permit is available then the current thread becomes
 disabled for thread scheduling purposes and lies dormant until
 some other thread invokes the release() method for this
 semaphore and the current thread is next to be assigned a permit.
 
If the current thread is interrupted while waiting for a permit then it will continue to wait, but the time at which the thread is assigned a permit may change compared to the time it would have received the permit had no interruption occurred. When the thread does return from this method its interrupt status will be set.
public boolean tryAcquire()
Acquires a permit, if one is available and returns immediately,
 with the value true,
 reducing the number of available permits by one.
 
If no permit is available then this method will return
 immediately with the value false.
 
Even when this semaphore has been set to use a
 fair ordering policy, a call to tryAcquire() will
 immediately acquire a permit if one is available, whether or not
 other threads are currently waiting.
 This "barging" behavior can be useful in certain
 circumstances, even though it breaks fairness. If you want to honor
 the fairness setting, then use
 tryAcquire(0, TimeUnit.SECONDS) 
 which is almost equivalent (it also detects interruption).
true if a permit was acquired and false
         otherwisepublic boolean tryAcquire(long timeout,
                          TimeUnit unit)
                   throws InterruptedException
Acquires a permit, if one is available and returns immediately,
 with the value true,
 reducing the number of available permits by one.
 
If no permit is available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of three things happens:
release() method for this
 semaphore and the current thread is next to be assigned a permit; or
 If a permit is acquired then the value true is returned.
 
If the current thread:
InterruptedException is thrown and the current thread's
 interrupted status is cleared.
 If the specified waiting time elapses then the value false
 is returned.  If the time is less than or equal to zero, the method
 will not wait at all.
timeout - the maximum time to wait for a permitunit - the time unit of the timeout argumenttrue if a permit was acquired and false
         if the waiting time elapsed before a permit was acquiredInterruptedException - if the current thread is interruptedpublic void release()
Releases a permit, increasing the number of available permits by one. If any threads are trying to acquire a permit, then one is selected and given the permit that was just released. That thread is (re)enabled for thread scheduling purposes.
There is no requirement that a thread that releases a permit must
 have acquired that permit by calling acquire().
 Correct usage of a semaphore is established by programming convention
 in the application.
public void acquire(int permits)
             throws InterruptedException
Acquires the given number of permits, if they are available, and returns immediately, reducing the number of available permits by the given amount.
If insufficient permits are available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of two things happens:
release
 methods for this semaphore, the current thread is next to be assigned
 permits and the number of available permits satisfies this request; or
 If the current thread:
InterruptedException is thrown and the current thread's
 interrupted status is cleared.
 Any permits that were to be assigned to this thread are instead
 assigned to other threads trying to acquire permits, as if
 permits had been made available by a call to release().permits - the number of permits to acquireInterruptedException - if the current thread is interruptedIllegalArgumentException - if permits is negativepublic void acquireUninterruptibly(int permits)
Acquires the given number of permits, if they are available, and returns immediately, reducing the number of available permits by the given amount.
If insufficient permits are available then the current thread becomes
 disabled for thread scheduling purposes and lies dormant until
 some other thread invokes one of the release
 methods for this semaphore, the current thread is next to be assigned
 permits and the number of available permits satisfies this request.
 
If the current thread is interrupted while waiting for permits then it will continue to wait and its position in the queue is not affected. When the thread does return from this method its interrupt status will be set.
permits - the number of permits to acquireIllegalArgumentException - if permits is negativepublic boolean tryAcquire(int permits)
Acquires the given number of permits, if they are available, and
 returns immediately, with the value true,
 reducing the number of available permits by the given amount.
 
If insufficient permits are available then this method will return
 immediately with the value false and the number of available
 permits is unchanged.
 
Even when this semaphore has been set to use a fair ordering
 policy, a call to tryAcquire will
 immediately acquire a permit if one is available, whether or
 not other threads are currently waiting.  This
 "barging" behavior can be useful in certain
 circumstances, even though it breaks fairness. If you want to
 honor the fairness setting, then use tryAcquire(permits, 0, TimeUnit.SECONDS) 
 which is almost equivalent (it also detects interruption).
permits - the number of permits to acquiretrue if the permits were acquired and
         false otherwiseIllegalArgumentException - if permits is negativepublic boolean tryAcquire(int permits,
                          long timeout,
                          TimeUnit unit)
                   throws InterruptedException
Acquires the given number of permits, if they are available and
 returns immediately, with the value true,
 reducing the number of available permits by the given amount.
 
If insufficient permits are available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of three things happens:
release
 methods for this semaphore, the current thread is next to be assigned
 permits and the number of available permits satisfies this request; or
 If the permits are acquired then the value true is returned.
 
If the current thread:
InterruptedException is thrown and the current thread's
 interrupted status is cleared.
 Any permits that were to be assigned to this thread, are instead
 assigned to other threads trying to acquire permits, as if
 the permits had been made available by a call to release().
 If the specified waiting time elapses then the value false
 is returned.  If the time is less than or equal to zero, the method
 will not wait at all.  Any permits that were to be assigned to this
 thread, are instead assigned to other threads trying to acquire
 permits, as if the permits had been made available by a call to
 release().
permits - the number of permits to acquiretimeout - the maximum time to wait for the permitsunit - the time unit of the timeout argumenttrue if all permits were acquired and false
         if the waiting time elapsed before all permits were acquiredInterruptedException - if the current thread is interruptedIllegalArgumentException - if permits is negativepublic void release(int permits)
Releases the given number of permits, increasing the number of available permits by that amount. If any threads are trying to acquire permits, then one is selected and given the permits that were just released. If the number of available permits satisfies that thread's request then that thread is (re)enabled for thread scheduling purposes; otherwise the thread will wait until sufficient permits are available. If there are still permits available after this thread's request has been satisfied, then those permits are assigned in turn to other threads trying to acquire permits.
There is no requirement that a thread that releases a permit must
 have acquired that permit by calling acquire.
 Correct usage of a semaphore is established by programming convention
 in the application.
permits - the number of permits to releaseIllegalArgumentException - if permits is negativepublic int availablePermits()
This method is typically used for debugging and testing purposes.
public int drainPermits()
protected void reducePermits(int reduction)
acquire in that it does not block
 waiting for permits to become available.reduction - the number of permits to removeIllegalArgumentException - if reduction is negativepublic boolean isFair()
true if this semaphore has fairness set true.true if this semaphore has fairness set truepublic final boolean hasQueuedThreads()
true
 return does not guarantee that any other thread will ever
 acquire.  This method is designed primarily for use in
 monitoring of the system state.true if there may be other threads waiting to
         acquire the lockpublic final int getQueueLength()
protected Collection<Thread> getQueuedThreads()
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