public interface MouseMotionListener extends EventListener
MouseListener.)
 
 The class that is interested in processing a mouse motion event
 either implements this interface (and all the methods it
 contains) or extends the abstract MouseMotionAdapter class
 (overriding only the methods of interest).
 
 The listener object created from that class is then registered with a
 component using the component's addMouseMotionListener
 method. A mouse motion event is generated when the mouse is moved
 or dragged. (Many such events will be generated). When a mouse motion event
 occurs, the relevant method in the listener object is invoked, and
 the MouseEvent is passed to it.
MouseMotionAdapter, 
MouseEvent, 
Tutorial: Writing a Mouse Motion Listener| Modifier and Type | Method and Description | 
|---|---|
| void | mouseDragged(MouseEvent e)Invoked when a mouse button is pressed on a component and then
 dragged. | 
| void | mouseMoved(MouseEvent e)Invoked when the mouse cursor has been moved onto a component
 but no buttons have been pushed. | 
void mouseDragged(MouseEvent e)
MOUSE_DRAGGED events will continue to be
 delivered to the component where the drag originated until the
 mouse button is released (regardless of whether the mouse position
 is within the bounds of the component).
 
 Due to platform-dependent Drag&Drop implementations,
 MOUSE_DRAGGED events may not be delivered during a native
 Drag&Drop operation.
void mouseMoved(MouseEvent e)
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