public class TexturePaint extends Object implements Paint
TexturePaint class provides a way to fill a
 Shape with a texture that is specified as
 a BufferedImage. The size of the BufferedImage
 object should be small because the BufferedImage data
 is copied by the TexturePaint object.
 At construction time, the texture is anchored to the upper
 left corner of a Rectangle2D that is
 specified in user space.  Texture is computed for
 locations in the device space by conceptually replicating the
 specified Rectangle2D infinitely in all directions
 in user space and mapping the BufferedImage to each
 replicated Rectangle2D.Paint, 
Graphics2D.setPaint(java.awt.Paint)BITMASK, OPAQUE, TRANSLUCENT| Constructor and Description | 
|---|
| TexturePaint(BufferedImage txtr,
            Rectangle2D anchor)Constructs a  TexturePaintobject. | 
| Modifier and Type | Method and Description | 
|---|---|
| PaintContext | createContext(ColorModel cm,
             Rectangle deviceBounds,
             Rectangle2D userBounds,
             AffineTransform xform,
             RenderingHints hints)Creates and returns a  PaintContextused to
 generate a tiled image pattern. | 
| Rectangle2D | getAnchorRect()Returns a copy of the anchor rectangle which positions and
 sizes the textured image. | 
| BufferedImage | getImage()Returns the  BufferedImagetexture used to
 fill the shapes. | 
| int | getTransparency()Returns the transparency mode for this  TexturePaint. | 
public TexturePaint(BufferedImage txtr, Rectangle2D anchor)
TexturePaint object.txtr - the BufferedImage object with the texture
 used for paintinganchor - the Rectangle2D in user space used to
 anchor and replicate the texturepublic BufferedImage getImage()
BufferedImage texture used to
 fill the shapes.BufferedImage.public Rectangle2D getAnchorRect()
Rectangle2D used to anchor and
 size this TexturePaint.public PaintContext createContext(ColorModel cm, Rectangle deviceBounds, Rectangle2D userBounds, AffineTransform xform, RenderingHints hints)
PaintContext used to
 generate a tiled image pattern.
 See the specification of the
 method in the Paint interface for information
 on null parameter handling.createContext in interface Paintcm - the preferred ColorModel which represents the most convenient
           format for the caller to receive the pixel data, or null
           if there is no preference.deviceBounds - the device space bounding box
                     of the graphics primitive being rendered.userBounds - the user space bounding box
                   of the graphics primitive being rendered.xform - the AffineTransform from user
              space into device space.hints - the set of hints that the context object can use to
              choose between rendering alternatives.PaintContext for
         generating color patterns.Paint, 
PaintContext, 
ColorModel, 
Rectangle, 
Rectangle2D, 
AffineTransform, 
RenderingHintspublic int getTransparency()
TexturePaint.getTransparency in interface TransparencyTexturePaint
 as an integer value.Transparency Submit a bug or feature 
For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
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