Pong
Tom Kelliher, CS 320
Apr. 17, 2000
Return midterm.
Read 4.6,7.
Pong, due May 1.
Animation.
- Pong project.
- Pong skeleton demo.
- Pong discussion.
Viewing transformations.
- What are the elements in the game?
- What animations are there? What functions do they map to?
- What are the boundary conditions?
- Velocity.
- Bounces.
- Acceleration.
- Randomization.
- Misses.
- Points, time?
Details:
- Creating/rendering the ball.
- Moving the ball: glTranslate.
- Accessing cursor control keys: glutSpecialFunc.
Thomas P. Kelliher
Mon Apr 17 12:59:44 EDT 2000
Tom Kelliher