Chapter 13
User Manuals, Online Help, and Tutorials
Outline
I. Paper versus online manuals
•
Advantages
of online manuals: Navigation, Interactive features and economic.
•
Negative
side effects: less information, display not readable, confusing, not enough display
space.
II. Reading from paper versus from displays
•
Potential
Disadvantages in
–
Poor
fonts, especially on low resolution displays
–
Low
contrast between characters and the background
–
Fuzzy
character boundaries
–
Emitted
light from displays may be more difficult to read by than reflected light from
paper
–
Glare
may be greater on displays
–
Screen
flicker can be a problem
–
Curved
display surface may be problem
–
Small
displays require more frequent page turning
–
–
Displays
are fixed in place
–
Display
placement may be too high for comfortable reading
–
Layout
and formatting problems
–
Reduced
hand and body motions with displays as compared to paper may be fatiguing
–
Rigid
posture for displays may also be fatiguing
– Unfamiliarity of displays and the anxiety that the image may disappear can increase stress
III. Shaping the content of manuals
•
Traditionally,
manuals were often poorly written and not suited to the background of the users
• The benefits of well-designed manuals include shorter learning times, better user performance, increased user satisfaction, and few calls for support
•
Carroll's
guided exploration
–
choose
an action-oriented approach
–
anchor
the tool in the task domain
–
support
error recognition and recovery
–
support
reading to do, study, and locate
IV. Use of the OAI model to design manuals
•
Introductory
tutorial
–
task
training first
–
learn
the hierarchy of objects, from high level down to the atomic
–
recognize
the range of high-level intentions down to specific action steps
–
learn
about the interface representations
•
Conversion
manual
•
Quick
reference
•
Sample
sessions extremely helpful in giving portrait of system features and
interaction styles
• Flow diagrams provide visual overviews that orients users to transitions from one activity to another
V. Organization and writing style
•
Precise
statement of educational objectives
•
Present
concepts in a logical sequence with increasing order of difficulty
•
Ensure
that each concept is used in subsequent sections
•
Avoid
forward references
•
Construct
sections with approximately equal amounts of new material
•
Need
sufficient examples and complete sample sessions
•
Choice
of words and phrases important
•
Style
guides for organizations attempt to ensure consistency and high quality
• Writing style should match users' reading ability
VI. Online manuals and help
•
Kearsley's
guidelines for online help systems:
–
Make the
help system easy to access and easy to exit.
–
Make
help as specific as possible.
–
Collect
data to determine what help is needed.
–
Give
users as much control as possible over the help system.
–
Make
help messages accurate and complete.
– Do not use help to compensate for poor interface design.
•
Online
Manuals
–
Reproduction
of printed manuals online
–
Enhanced
by special online features
•
Most
effective if manuals redesigned to fit electronic medium
•
Online
Help
–
Users
expect to be able to search the full text of online documents
–
Expanding
and contracting table of contents can be combined with search
•
Context-sensitive
help
–
User-controlled,
interactive object help
–
Intelligent
help: users interaction history, a model of user population, and a
representation of their tasks to make assumptions about what users want
–
Hybrid
approaches
VII. Online tutorials, demonstrations, and
animations
•
Online
tutorials
•
Demonstration
systems
–
Distributed
on disk, CD-ROM, or over Internet
•
Guides
–
Audio
and video recording of human guides or cartoon figures to lead users through
information
VIII. Online communities for user assistance
•
Help
networks using email
•
Communal
approach means low cost for software maintenance
• Frequently asked questions (FAQ) lists for newcomers
IX. Development process
•
Allows
adequate time for review, testing, and refinement
•
Manual
can act as a more complete and comprehensible alternative to formal
specifications
•
Manual
writer becomes effective critic, reviewer, or question asker
•
Enables
pilot testing of software's learnability
•
Allows
for reviews and suggestions by designers, etc.
•
Informal
walkthroughs with users possible
• Field trials with moderate numbers of users facilitated