Lab 4 - 3D Objects

Objectives

  1. Download the chapter 9 source code and import it into Eclipse.
     
  2. Try out GameObjectTest.
     
  3. Now modify the code to create your own 3D object (it doesn't have to be fancy) and place the object in the scene.  Remember that the vertices must be listed in counterclockwise order.
     
  4. Modify MovingTransform3D to add a 3D movement which will allow an object to orbit another object at a certain radius and speed.  Test this out by having your new 3D object orbit one of the bots.
     
  5. Email the modified files to me for grading.