Lab 4 - 3D Objects
Objectives
- Be able to create 3D objects
- Become familiar with 3D motion
- Download the chapter 9 source code and import it into Eclipse.
- Try out GameObjectTest.
- Now modify the code to create your own 3D object (it doesn't have to be
fancy) and place the object in the scene. Remember that the vertices
must be listed in counterclockwise order.
- Modify MovingTransform3D to add a 3D movement which will allow an object
to orbit another object at a certain radius and speed. Test this out
by having your new 3D object orbit one of the bots.
- Email the modified files to me for grading.