Lab 3 - Sounds
Objectives
- Become familiar with Sound and SoundManager classes
- Be able to use a filter
- Download and import the chapter 4 source code into Eclipse.
- Copy your InputManagerTest and Player code from the last lab into the
src directory.
- Modify your code so that you get a "sproing" sound when you jump and an
echoed "sproing" when you float. The file sproing.wav is in the sounds
directory. The sound is in 16 bit, stereo, signed, little-endian
format with a 22050Hz sample rate.
- Email the modified files to me for grading.