Lab 3 - Sounds

Objectives

  1. Download  and import the chapter 4 source code into Eclipse.
     
  2. Copy your InputManagerTest and Player code from the last lab into the src directory.
     
  3. Modify your code so that you get a "sproing" sound when you jump and an echoed "sproing" when you float.  The file sproing.wav is in the sounds directory.  The sound is in 16 bit, stereo, signed, little-endian format with a 22050Hz sample rate.
     
  4. Email the modified files to me for grading.