CS320 Project 5 - 3D Maze Part II
Using your 3D maze as a starting point add the following:
- Lighting from a least two sources, one moving and one fixed.
- Texture mapping to nearly all objects. You must have a good reason
for not texture mapping any objects.
- An animated "signature" object.
Submit your project in a single ZIP archive. You should include project
documentation describing the features of play as well as your test files.