#include <iostream>
#include <libplayerc++/playerc++.h>
using namespace PlayerCc;
PlayerClient robot("gumstix.goucher.edu");
Position2dProxy pp(&robot,0);
BumperProxy bp(&robot,0);

void turn(double amount)
{
	// turn by the specified amount
	// If the amount is positive turn clockwise, otherwise turn counter-clockwise

	// stop when done turning
	pp.SetSpeed(0.0,0.0);
}

void move(double amount)
{
	// move by the specified amount
	// If the amount is positive move forward, otherwise move backward

	// stop when done moving
	pp.SetSpeed(0.0,0.0);
}

int main(int argc, char *argv[])
{

		
}
