CS 325 - Computer Game Programming

    Syllabus
 

The twelve recurring concepts

Resources:
   Java 2.0 API Specification
   Eclipse
   Game Package Documentation

 

Schedule:
 
Chapters Assignment Files Due Date
Chapter 2 - 2D Graphics and Animation Lab1 Ch2 source code Sept 12
Chapter 3 - User Interactivity Lab2 Ch3 source code Sept 17
Chapter 4 - Sounds Lab3 Ch4 source code Sept 22
Chapters 1-4 Project1 sounds.zip Sept 29
Chapters 1-4 Project2   Oct. 8
Chapter 5 - 2D Platform Game Project3 Ch5 source code Oct. 24
Chapters 7-9  3D-Graphics Lab4 Ch9 source code Oct. 29
Exam 1     Oct. 31
Chapters 10-12  Collision Detection and Path Finding Lab5 Ch12 source code Nov. 10
Chapter 13 - Artificial Intelligence Lab6 Ch13 source code Nov. 17
Chapter 14 - Game Scripting Lab7 Ch14 source code Nov. 24
Exam 2     Dec. 3
Chapters 7-14 Project4   Dec. 10
      
Student Games
 
Breakout by Jim Segedy

Super Mario Bros by Colin Davis and Jim Segedy

Zombie Hunter by Kevin Mahoney and Brad Sappington

 

 

 

 

 

 


Last updated April 28, 2009
Jill Zimmerman