CS 325 - Computer Game Programming
Syllabus
The twelve recurring concepts
Resources:
Java 2.0 API Specification
Eclipse
Game Package Documentation
Schedule:
Chapters
Assignment
Files
Due Date
Chapter 2 - 2D Graphics and Animation
Lab1
Ch2 source code
Sept 12
Chapter 3 - User Interactivity
Lab2
Ch3 source code
Sept 17
Chapter 4 - Sounds
Lab3
Ch4 source code
Sept 22
Chapters 1-4
Project1
sounds.zip
Sept 29
Chapters 1-4
Project2
Oct. 8
Chapter 5 - 2D Platform Game
Project3
Ch5 source code
Oct. 24
Chapters 7-9 3D-Graphics
Lab4
Ch9 source code
Oct. 29
Exam 1
Oct. 31
Chapters 10-12 Collision Detection and Path Finding
Lab5
Ch12 source code
Nov. 10
Chapter 13 - Artificial Intelligence
Lab6
Ch13 source code
Nov. 17
Chapter 14 - Game Scripting
Lab7
Ch14 source code
Nov. 24
Exam 2
Dec. 3
Chapters 7-14
Project4
Dec. 10
Student Games
Breakout by Jim Segedy
Super Mario Bros by Colin Davis and Jim Segedy
Zombie Hunter by Kevin Mahoney and Brad Sappington
Last updated April 28, 2009
Jill Zimmerman